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In this section it is possible to instance objects at particle positions.

Instance Geometry Object
Here you can select the object that will be instanced and placed at every fluid particle position. Please note that currently there are no additional options to customize any variation on position, rotation or scale.
Render Only

When this option is checked the geometry is only instanced at render time. This is crucial when the amount of particles is big and you want to preserve an optimal performance on viewport navigation.

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