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Version 2.6.23 - January 30th, 2012

  • added a motion blur factor control for particle systems
  • added Maxwell render flags for hair nodes, particle systems and instancers
  • the format and depth of the extra render channels are forced to the same values as the color channel when embedding is on
  • added an attenuation unit control for the BSDF
  • added support for multi-step camera motion blur
  • the referenced material supports viewport 2.0
  • added support for silent installs on Windows (pass /S on the installer command line)
  • the FIRE scene state can be frozen using the Viewport menu in the popup panel
  • added the -restartFire and -freezeFireState flags to the maxwell command which apply to all running FIRE instances
  • Maxwell is started with -node when running a batch render, so that it uses a node license, not a GUI license
  • the search paths configured in the plug-in preferences are saved in the exported MXS files
  • integrated region rendering with Maya's render view and removed the Maxwell-specific region attributes from the camera
  • removed the "Default to High Quality" plug-in preference
  • added a render option which disables the export of built-in Maya lights
  • fixed: slow export for particle instancers
  • fixed: native light intensities were not read back correctly from ML if the intensity multiplier was left at its default value
  • fixed: possible crash when loading the plug-in
  • fixed: the Maxwell material didn't respect the viewport backface culling setting (culling was always on)
  • fixed: render layer overrides could not be applied on material checkboxes
  • fixed: wrong state for the save image, start and stop menu items in the FIRE panel
  • fixed: global displacement scale shouldn't be applied to relative displacement heights
  • fixed: the global displacement scale wasn't applied to 3D displacement height
  • fixed: the "merge materials" window didn't have a title
  • fixed: a "0" was displayed in the override temp directory control when the value was not set
  • fixed: bad text alignment in the preferences window
  • fixed: if a Maya or Shave hair object fails to produce lines, the export is no longer canceled
  • fixed: texture UV channel indexes were not imported from MXM files
  • fixed: exporting with "Will use sequence rendering" enabled resulted in an error about invalid file extension
  • fixed: the meaning of the "embed in MXS" flag on the referenced material was reversed
This build is incompatible with Maxwell 2.6.0, and the previous builds are incompatible with the newly released Maxwell 2.6.10. Due to some changes in the extensions (hair, particles etc.) mixing incompatible plug-in and Maxwell versions will cause Maya to crash on startup. Please make sure you upgrade both the plug-in and Maxwell to the latest version.

 

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