SPH - Container
Similar to the “Binary” and “NBinary” types, a container is not really an emitter, as well. It can be considered as a kind of bin for receiving particles from other sources. Normally this type is used in combination with a "Filter" daemon or a particle swapping script. With the "Filter" daemon you can specify certain conditions to shift particles from a source emitter to the container. This easy workflow makes it possible to create foam or spray, and render out these particles separately. Though this type does not create particles, it has all features you know from other emitters. The particles can react with rigid bodies or RealWave surfaces, and you have full control over the physical parameters.
The container’s own "Node Params" panel does not provide any options, because it receives particles and fluid properties from other sources. If you are using particle swapping methods where particles are transferred from a source emitter to a “Container”, please make sure that both emitters share the same “Resolution” settings to avoid exploding particles.