Cinema Object Properties Tag

Cinema Object Properties Tag

The Object Properties tag is used to control various aspects of an object (or group of objects).

Miscellaneous

 

Parameter

Description

Parameter

Description

Object ID

 Determines the color of this object when the Object ID channel is rendered.

Opacity

Allows rendering the object semi-opaque, regardless of material.

Backface Material

Specifies a material that will be assigned to the back of mesh faces.

Boolean

When enabled, this object will be used to cut other geometry.

Custom Alpha Channels

Adds this object to the specified (one per line) named Custom Alpha channels.

Blocked Emitters

Add emitter objects here to exclude this object from their illumination.

Visiblity

 

Parameter

Description

Parameter

Description

Hide

Completely hide this object in the render.

Hide from Camera

Hide this object from being seen directly by the camera.

Hide from Refl/Refr

Hide this object from reflection/refraction calculations.

Hide from GI

Hide this object from the global-illumination calculation.

Hide from ZClip

Hide this object from Maxwell's Z-Clip feature.

Geometry



Parameter

Description

Parameter

Description

Ignore Normal tag

Ignores this object's Normal tag, if it has one.

Ignore Phong tag

Ignores this object's Phong tag, if it has one.

Smoothing

Applies post-export normals smoothing (or controls smoothing after subdivision).

Subdivision

Applies render-time subdivision to the mesh.

Motion Blur



Parameter

Description

Parameter

Description

Disable

Prevents this object from rendering with motion blur.

Point-level

Enables motion blur for objects which are deformed by animation.