Maya - Maxwell Assistant Material

The Material Assistant is a new and easy to use material editor which uses a set of intuitive parameters to greatly simplify and speed up the material creation process. In Maya, the Material Assistant is a material node that can be created from Hypershade or by selecting "Assign New Material" in the right click menu of a node and selecting Maxwell Material Assistant.

Currently the Material Assistant node can create the following material types:

  • AGS: special transparent material useful for speeding up interior renders - see the Architectural Glass Solution (AGS) page for details.
  • Car paint: for creating multilayered paints such as metallic car paint.
  • Metal: all kinds of metals.
  • Opaque: any kind of opaque, diffuse or shiny materials such as solid plastics, shiny wooden floors, concrete etc.
  • Translucent: all transparent and semi transparent materials which are translucent - plastics, marble, milk.
  • Transparent: all transparent glass and plastic materials which are not translucent (they do not have sub surface scattering).