Daemons : Spline
This daemon creates a force field along a customizable path.
RealFlow Scene
In RealFlow | Maya it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree right-click on the field, choose "Set Scene", and select an item from the appearing list.
Linked Domains
All fluid, rigid, and elastic containers inside the field will be affected by the daemon. If there is only one container in the scene it will be linked automatically. Otherwise the connection has to be established manually.
Spline Object
Drag a Maya spline to this field to convert it into a daemon.
Affect
There are two options:
- "Force" accelerates the particles and they become faster and faster as long as the force is acting on them.
- “Velocity” only works with particles and adds the daemon's "Strength" value to a particle's speed. The resulting peak velocity remains constant during the simulation.
An example: Let's assume the daemon's "Strength" is 9.8 and the emitter's "Speed" value is 2.0. Here, a particle's velocity will be roughly 11.8 m/s.
Vortex Strength
Here you can enter a global multiplier for the individual control points' “Vortex” values. Positive values create a clockwise rotation, negative settings create a counter-clockwise rotation around the spline's path.
Axial Strength
Here you can enter a global multiplier for the individual control points' “Axial” values. Positive values create an attraction effect towards the spline, negative settings create a repulsion.
Radial Strength
Here you can enter a global multiplier for the individual control points' “Radial” values. Positive values create an attraction to the spline's control points, negative settings create a repulsion effect.
Helper
When active, the spline's force field is displayed as green circles around the spline. This is the area, where particles will be affected.