Release Notes 3.1.1.0026

Release date: September, 30th 2019

Please take a close look at RealFlow | Cinema 4D's list of limitations and known bugs. It is a valuable resource when you encounter problems, crashes, or difficulties:

System requirements

  • Cinema 4D R15, R16, R17, R18, R19, R20 and R21 (64 bit only)
  • Windows 7 (or higher) or macOS 10.9 (or higher) operating system.
  • CPU 64-bit Intel® or AMD® multi-core processor.
  • 8 GB RAM.
  • 100 MB disk space for installation.
  • Network adapter and internet access for license activation.
  • RealFlow | Cinema 4D supports GPU-based simulations and multi-core/multi-processor systems.

Note

Since fluid simulations are computationally expensive and allocate large amounts of disk space we recommend Intel® i7 or Xeon systems (or comparable), 16 GB RAM (or more) and a 512 GB hard disk drive/SDD.

Features added

General
  • RFCFD-687 - New "Maximum Deformation Allowed" scene parameter to customize the threshold used to detect objects deformation.
  • RFCFD-689 - Cinema 4D R21 support.

Limitations

General
  • RFCFD-351 - Array Tool: Parameters can't be animated for meshes.
  • RFCFD-517 - Initial State files created in RealFlow | Cinema 4D 1.0 are not compatible with 2.0 version due to the switch from RPC to Alembic.
Meshing
  • RFCFD-580 - Mesh fluid/emitter weight vertex map computation is limited to a maximum amount of 10.
Parameters
  • RFCFD-358 - File paths can't have unicode characters on Mac OS X.
  • RFCFD-519 - Simulation steps configuration from RealFlow | Cinema 4D 1.0 scenes is reset to Auto mode when opened in version 2.0 and higher.
Rendering
  • RFCFD-469 - Simulation look on render may differ between multiple simulation/renders unless caching is enabled.
  • RFCFD-486 - Objects deformed with Rigid, Elastic and Particle Skinner only support motion blur when using the Point Cache tag.
  • RFCFD-499 - Particle render instances are not rendered/recognized by NVIDIA's Iray.
  • RFCFD-500 - Motion blur with meshes doesn't work with NVIDIA's Iray.
  • RFCFD-501 - Motion blur with meshes doesn't work with Maxwell Render.

Fixed bugs

Daemons
  • RFCFD-683 - Cinema 4D crashes when Macro and Filter daemons are working together and GPU simulation is enabled.
General
  • RFCFD-686 - Matrix transformations of parent nodes are not properly computed when Interpolate Subframe is enabled.
  • RFCFD-688 - Mac 3.0.0.0020 version installer does not install properly the necessary files for the Macro daemon and spline control circles.
  • RFCFD-670 - Help links have been broken after the transition to the new help server.
Wetmaps
  • RFCFD-685 - Wetmaps are not saved at the starting frame.

Splines
  • RFCFD-354 - If a segment is removed the configuration of the circles of the other segments is reset.
  • RFCFD-353 - Undo/Redo is not working when a control point is added.

Known bugs

Emitters
  • RFCFD-522 - Emitter ID value is not preserved on scene reopening.
Daemons
  • RFCFD-551 - Having two or more k Isolated daemons linked to the same fluid makes the isolation value grow as many times as the number of k Isolated linked daemons.