Release Notes 3.1.1.0026
Release date: September, 30th 2019
Please take a close look at RealFlow | Cinema 4D's list of limitations and known bugs. It is a valuable resource when you encounter problems, crashes, or difficulties:
System requirements
- Cinema 4D R15, R16, R17, R18, R19, R20 and R21 (64 bit only)
- Windows 7 (or higher) or macOS 10.9 (or higher) operating system.
- CPU 64-bit Intel® or AMD® multi-core processor.
- 8 GB RAM.
- 100 MB disk space for installation.
- Network adapter and internet access for license activation.
- RealFlow | Cinema 4D supports GPU-based simulations and multi-core/multi-processor systems.
Note
Since fluid simulations are computationally expensive and allocate large amounts of disk space we recommend Intel® i7 or Xeon systems (or comparable), 16 GB RAM (or more) and a 512 GB hard disk drive/SDD.
Features added
General
- RFCFD-687 - New "Maximum Deformation Allowed" scene parameter to customize the threshold used to detect objects deformation.
- RFCFD-689 - Cinema 4D R21 support.
Limitations
General
- RFCFD-351 - Array Tool: Parameters can't be animated for meshes.
- RFCFD-517 - Initial State files created in RealFlow | Cinema 4D 1.0 are not compatible with 2.0 version due to the switch from RPC to Alembic.
Meshing
- RFCFD-580 - Mesh fluid/emitter weight vertex map computation is limited to a maximum amount of 10.
Parameters
- RFCFD-358 - File paths can't have unicode characters on Mac OS X.
- RFCFD-519 - Simulation steps configuration from RealFlow | Cinema 4D 1.0 scenes is reset to Auto mode when opened in version 2.0 and higher.
Rendering
- RFCFD-469 - Simulation look on render may differ between multiple simulation/renders unless caching is enabled.
- RFCFD-486 - Objects deformed with Rigid, Elastic and Particle Skinner only support motion blur when using the Point Cache tag.
- RFCFD-499 - Particle render instances are not rendered/recognized by NVIDIA's Iray.
- RFCFD-500 - Motion blur with meshes doesn't work with NVIDIA's Iray.
- RFCFD-501 - Motion blur with meshes doesn't work with Maxwell Render.
Fixed bugs
Daemons
- RFCFD-683 - Cinema 4D crashes when Macro and Filter daemons are working together and GPU simulation is enabled.
General
- RFCFD-686 - Matrix transformations of parent nodes are not properly computed when Interpolate Subframe is enabled.
- RFCFD-688 - Mac 3.0.0.0020 version installer does not install properly the necessary files for the Macro daemon and spline control circles.
- RFCFD-670 - Help links have been broken after the transition to the new help server.
Wetmaps
RFCFD-685 - Wetmaps are not saved at the starting frame.
Splines
- RFCFD-354 - If a segment is removed the configuration of the circles of the other segments is reset.
- RFCFD-353 - Undo/Redo is not working when a control point is added.
Known bugs
Emitters
- RFCFD-522 - Emitter ID value is not preserved on scene reopening.
Daemons
- RFCFD-551 - Having two or more k Isolated daemons linked to the same fluid makes the isolation value grow as many times as the number of k Isolated linked daemons.