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Motion blur is normally relevant to a film camera - when a frame of the film captures an object that is moving too fast (or the camera is moving too fast), that particular frame is exposed too long to light to '"freeze" the motion of that object and so appears blurry on that frame of film. The amount of motion blur can be controlled in a film camera in two ways:
The motion blur settings in Maxwell can be set both for a photo camera and a film camera, so it's important to know how the shutter works in each case to understand the settings.
In a photo camera the shutter simply opens and closes like a curtain to expose the film to light. This speed is determined by the shutter speed parameter in the Maxwell camera. It is denoted as fractions of a second - 1/20 for one 20th of a second, 1/40, 1/250 etc. Setting the camera this way means your shutter will be open for a given period of time, no matter the fps setting of your animation time line.
The shutter on a film camera however is a rotating disc with an opening cut into it, called a rotary shutter, and the angle of this opening determines how long the film is exposed to light as the film rolls by the shutter. Setting the camera this way means the motion blur effect still depends on the fps of your animation because a frame of film can't be exposed longer than the fps setting of the animation, even if the rotary shutter is open during the whole frame. This means an animation running at 60fps will have less of a motion blur effect than one running at the typical film fps of 24.
The angle of the cut in the rotary shutter determines how long the film is exposed to light. In this case the angle is 180º |
In the Maxwell camera settings you can pick "Use rotary shutter" and set the shutter angle, by default 180º. Setting the angle smaller means the film will be exposed to light for a shorter time - less motion blur. You can set it all the way to 360º which means effectively there is no shutter blocking the light and the motion blur will be based purely on the frames per second setting of your animation.
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