Due to the different characteristics of the available output formats, the required extra channels for exporting, and the Multilight options, you have a wide range of export options depending on the needs of your project.

Multilight Disabled

Regarding the light emitters

You will get one single file with the contribution of all emitters merged in one single image (RGB or RGBA if your output format supports embedding alpha and you enable the alpha channel exportation).

Regarding the extra channels for exporting

You may want them to be:

Multilight Enabled

Regarding the light emitters

You may want to store each emitter contribution to independent files or have them all as layers in one multi-layered file:

Regarding to the extra channels exportation

You may want them to be

Keep in mind that in order to get the alpha channel embedded in the main render file (in those formats that support embedded alpha), you have to set the exportation of the alpha channel to the same bit depth as the main render file. Otherwise it will be exported to an independent file with the indicated bit depth and format.

The MXI files (containing all the emitters and all the extra channels) can be opened in Maxwell Render, or in Adobe Photoshop, Adobe After Effects and Nuke through the Import MXI connection plug-ins. 

 

Note: If you need to adjust the color of your emitters in your post production platform (rather than in Maxwell Render), then you don’t need to launch your render with the Color Multilight mode (which is only involved in the color adjustments inside Maxwell Render).

You may prefer to use the Intensity Multilight mode, as it will preserve all your color adjusting capabilities in postproduction, while generating a much smaller MXI file.