Sometimes it is necessary to exclude a scene element from a simulation temporarily. This is often the case with helper objects, emitters, or daemons. RealFlow provides an one-click method for changing between different simulation states. Of course, these state can be animated and this way it is possible to activate a node at any time during simulation.

The Rocket Icon



The “Simulation” Parameter

 

 

In contrast to the icon, the parameter can be animated:

 

 

These are the numerical representations of the simulation states:

 

It is also possible to define a point in time in seconds instead of frames. In the following expression, the state is changed from active to inactive at t = 2.5 seconds: