When a RealWave surface is created RealFlow always adds a “Global interaction” tag. This tag establishes the connection between an object and the wave surface, and cannot be removed. By default, all objects in the scene are governed by the tag's adjusted values, but this is not always wanted. RealFlow gives you the abilityto control every object individually and control its influence on the surface. In this scene, three spheres will float down a river-like RealWave surface and create different waves.


The scene setup with a rectangular RealWave surface and three spheres.


Here is the node list for this tutorial:

 

All scene elements can be added from RealFlow's “Edit” menu:

The Setup

Adjusting the RealWave Surface

As mentioned in the introduction, the RealWave surface should have a river-like behaviour. This can be activated with

 

Adjusting the Spheres

 

Adjusting the “Object Interaction” Tags

 

The Simulation

Click on “Simulate”. As you can see, the settings have different influence on the spheres. You can observe higher waves and faster moving spheres. Of course, the waves have impact on the spheres' motion paths as well.