An optimization process always removes polygons and the resulting mesh will be different from the original, of course. We therefore recommend that you perform a few tests with different parameters to make sure that the optimization process will not remove important details.
3DS | C4D | HOU | LWV | MYA | XSI |
---|---|---|---|---|---|
Optimize | Optimize | Optimize | Optimize | Optimize | Optimize |
Distance | Distance | Camera Distance | Distance | Distance | Distance |
Three modes are available:
This value represents the distance between the camera and the area where the first polygons will be removed. With greater distance (= higher values) the number of polygons decreases.