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The plug-in is able to translate particle systems defined by the RealFlow particle importer (rf_particle_import node),  meshes defined by the RealFlow mesh importer (rf_mesh_import node), RealFlow RenderKit mesher (rf_flowmesher node) or Houdini’s standard particle system (particle node) to the Maxwell scene using extensions. Houdini’s fur asset is also translated using the Maxwell hair extension.

Maxwell particle, mesh and hair objects have some special parameters which can be set in Houdini via detail or point geometry attributes. The following sections describe these parameters.

RealFlow particles

The following extra attributes can be defined with the RealFlow particle import node:

NameClassTypeDescription
mb_factorDetailfloatMultiplier for the particles motion blur value.
radius_factorDetailfloatMultiplier for the original radius value of each particle.
per_particleDetailintegerGenerates more particles from the original ones.
extra_dispersionDetailfloatDistributes the newly generated particles with this dispersion value around the original particle.
extra_deformationDetailfloatSpecifies the generation method of the particles.

Houdini particles

The following extra attributes can be defined with a standard Houdini particle system:

NameClassTypeDescription
lodDetailfloatLevel of detail value of the particle system in percentage (0 - 100).
mb_factorDetailfloatMultiplier for the particles motion blur value.
radius_factorDetailfloatMultiplier for the original radius value of each particle.
per_particleDetailintegerGenerates more particles from the original ones.
extra_dispersionDetailfloatDistributes the newly generated particles with this dispersion value around the original particle.
extra_deformationDetailfloatSpecifies the generation method of the particles.

RealFlow meshes

The following extra attributes can be defined with the RealFlow mesh importer:

NameClassTypeDescription
mb_factorDetailfloat

Multiplier for the original motion blur value.

smooth_normalsDetailinteger (0|1)The mesh looks smooth regarding certain angle when enabled.
smooth_angleDetailfloatDefines the angle below which the normals are interpolated, resulting on a smooth look.

RFRK mesher

The plug-in is compatible with RFRK mesher v2.2 (or above), no extra attributes can be specified.

Fur

The following extra attributes can be defined with the fur asset:

NameClassTypeDescription
radiusPointfloatRadius of the hair points.
mbPointfloatMotion blur factor of the hair points.
colorPointvectorColor of the hair points.

Grass

The MaxwellGrass parameters are defined by a custom object node called Maxwell Grass. It requires a geometry object which is the source of the grass. The geometry can have the following extra attributes defined:

NameClassTypeDescription
triangle_with_bladesPointfloatOptional array to define which triangles of the modified mesh will have blades.

 

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