Cmaxwell class describes the whole Maxwell Render scene.
Friend classes
CoptionsReadMXS, CsceneInfo, CmultiValue, Cmaterial, CmaterialLayer, CmaterialEmitter, Creflectance, Ccoating, Cbsdf, Ccamera, Cobject and CmaxwellMxi.
Sub-classes
CoptionsReadMXS, CsceneInfo, CmultiValue, Cmaterial, CmaterialLayer, CmaterialEmitter, Creflectance, Ccoating, Cbsdf, Ccamera and Cobject.
Methods
Name | Description |
---|---|
Cmaxwell | Class constructor. |
~Cmaxwell | Class destructor. |
getMxsVersion | Gets MXS file version. |
getMostRecentVersionMXS | Gets most recent MXS version supported. |
getPluginID | Gets the plug-in identifier from which the MXS was created. |
setPluginID | Gets the plug-in identifier from which the MXS was created. |
isProtectionEnabled | Internal use. |
enableProtection | Internal use. |
Scene methods | |
freeGeometry | Deletes all geometry of the scene. |
freeScene | Resets the scene. Cleans all objects, geometry, materials, etc. |
getScenePreview | Preview image of the scene stored in the file (useful for thumbnals). |
setScenePreview | Sets preview image. |
readPreview | Read scene preview image from path. |
setInputDataType | Set the axis orientation of the scene. |
setSinglePrecisionOfGeometry | Uses floats instead of doubles for geometry. |
setSceneUserData | Internal use. |
addCluster | Adds a triangle cluster to the scene. |
freeCluster | --TODO-- not implemented |
Object methods | |
getObject | Gets a object reference from the scene. |
createMesh | Creates a mesh with the given parameters and adds it to the scene. |
createInstancement | Creates an instancement. |
createProxy | Creates a proxy object from a MXS. |
createRFRK | Creates a RealFlow RenderKit object. |
addObject | Adds an existent object to the scene. |
mergeMeshes | Merges meshes into a new one. |
Camera methods | |
addCamera | Adds a new camera to the scene with the given parameters. |
getCamera | Gets a camera requested by name. |
getActiveCamera | Gets the active camera of the scene. |
Paths methods | |
setPath | Sets the path and depth for the given channel. |
getPath | Gets the path and depth for the given channel. |
addSearchingPath | Adds a path to look for missing textures, ior and ies files. |
getSearchingPaths | Gets all searching paths of the scene. |
Sky methods | |
getSunPositionType | Sets sun position type. |
setSunPositionType | Gets sun position type. |
getSkyConstant | Gets the parameters of the constant sky. |
setSkyConstant | Sets the parameters of the constant sky. |
getSunLongitudeAndLatitude | Gets sun longitude and latitude data. |
setSunLongitudeAndLatitude | Sets sun longitude and latitude data. |
getSunAngles | Gets sun position angles. |
setSunAngles | Sets sun position angles. |
getSunDirection | Gets sun direction vector. |
setSunDirection | Sets sun direction vector. |
getSunRotation | Gets sun rotation angles. |
setSunRotation | Sets sun rotation angles. |
getSunProperties | Gets sun properties |
setSunProperties | Sets sun properties. |
getPhysicalSkyAtmosphere | Gets physical atmosphere parameters. |
setPhysicalSkyAtmosphere | Sets physical atmosphere parameters. |
getActiveSky | Gets active sky name. |
setActiveSky | Sets active sky name. |
Additional sky methods | |
getSunDirectionUsedForRendering | Returns the sun direction. |
saveSkyToHDR | Saves current sky to an HDR file. |
saveSkyToPreset | Saves current physical sky values to a file. |
loadSkyFromPreset | Loads a preset file replacing current physical sky values. |
getSkyColor | Returns sky RGB color of the current sky values in the given direction. |
getSkyColorNoTonemapped | Returns sky RGB color (without tonemapping nor exposure) of the current sky values in the given direction. |
Environment methods | |
isEnvironmentEnabled | Gets IBL (Image Based Lighting) state. |
enableEnvironment | Sets the IBL (Image Based Lighting) on/off. |
getEnvironmentWeight | Gets the value for the global multiplier of all the environment layers. |
setEnvironmentWeight | Sets the value for the global multiplier of all the environment layers. |
getEnvironmentLayer | Gets the parameters of each environment layer. |
setEnvironmentLayer | Sets the parameters of each environment layer. |
Material methods | |
readMaterial | Reads a material from file (MXM). |
createMaterial | Creates a new material. |
getMaterial | Gets a material by name. |
addMaterial | Adds a material to the scene. |
eraseUnusedMaterials | Remove unused materials from the scene. |
setOverrideMaterial | Sets the path and state (enabled/disabled) of the material that overrides all materials of the scene (except emitter materials). |
getOverrideMaterial | gets the path and state (enabled/disabled) of the material that overrides all materials of the scene (except emitter materials). |
setDefaultMaterial | Sets the path and state (enabled/disabled) of the material that will be used for all the objects/triangles without material. |
getDefaultMaterial | Gets the path and state (enabled/disabled) of the material that will be used for all the objects/triangles without material. |
Render methods | |
setRenderParameter | |
getRenderParameter | |
Tonemapping methods | |
getToneMapping | |
setToneMapping | |
getActiveToneMapping | |
setAdvancedToneMapping | |
getAdvancedToneMapping | |
Read/write scene methods | |
readMXS | |
writeMXS | |
Glare methods | |
setDiffraction | |
getDiffraction | |
enableDiffraction | |
disableDiffraction | |
setColorSpace | |
getColorSpace | |
getColorSpaceGamma | |
Miscellaneous methods | |
getLastError | |
getLastErrorString | |
getDependencies | |
getObjectsCount | |
getMaterialsCount | |
getCamerasCount | |
getTriangleGroupsCount | |
getSceneInfo | |
computeFresnelGraph | |
computeAbbeGraph | |
getCorrelatedColorTemperature | |
generateUuid | |
searchFileInCommonPaths | |
createGeometryLoaderObject | |
createGeometryProceduralObject | |
applySkyExtension | |
applySceneModifierExtension |
Static Methods
Name | Description |
---|---|
getEngineVersion | Returns the current engine version. |
getSdkVersion | Returns the current SDK version. |
isDepthSupportedForThisFormat | |
getHighestDepthSupportedForThisFormat | |
isEmbeddingAlphaSupportedForThisFormat | |
isEmbeddingAllChannelsSupportedForThisFormat | |
isTextureExtensionSupported | |
getSquareSwatchIES | |
getSolidLobeIES |
Properties
Type | Name | Description |
---|---|---|
unsigned char | _interactiveFlags | Internal use. |
Enumerations
Cmaxwell
Class constructor. To create a Cmaxwell pointer it is needed to define a callback (function pointer). This callback returns errors/warnings/info during the read/write processes.
Language | Syntax |
---|---|
C++ | Cmaxwell( byte ( *pCallBack )( byte type, const char* pMethod, const char* pError, const void* pValue ) ) |
Python | Cmaxwell( mwcallback ) |
Examples
byte callback( byte isError, const char *pMethod, const char *pError, const void *pValue ) { if ( isError ) { printf( err, "Error in Method = %s \n error = %s \n value = %d\n", pMethod, pError, pValue ); } return ( 0 ); } Cmaxwell* pMaxwell = new Cmaxwell( callback );
# PyMaxwell includes a predefined callback function for Cmaxwell constructor called "mwcallback" pMaxwell = Cmaxwell( mwcallback );
setInputDataType
Sets the axis orientation of the scene.
Language | Syntax |
---|---|
C++ | byte setInputDataType( const char* pInput ) |
Python | int setInputDataType( str pInput ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pInput | in | Must be one of the following: "YXZ", "ZXY" or "YZX". The following equivalences are accepted as well: "YXZ" = "LIGHTWAVE" or "CINEMA". "ZXY" = "FORMZ" or "3DSMAX" "YZX" = "MAXWELL", "MAYA", "XSI", "HOUDINI", "RHINO" or "SOLIDWORKS" |
createMesh
Creates a mesh with the given parameters and adds it to the scene. If nVertes, nNormals and nTriangles are equal to 0, a NULL object is created.
Language | Syntax |
---|---|
C++ | Cmaxwell::Cobject createMesh( const char* pName, dword nVertexes, dword nNormals, dword nTriangles, dword nPositionsPerVertex ) |
Python | CmaxwellObject createMesh( str pName, int nVertexes, int nNormals, int nTriangles, int nPositionsPerVertex ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pName | in | Object name. |
dword | nVertexes | in | Number of vertexes to create. |
dword | nNormals | in | Number of normals to create. |
dword | nTriangles | in | Number of triangles to create. |
dword | nPositionsPerVertex | in | Sets the number of deformation motion blur substeps (1 or 2, 1 means no deformation blur). |
Return value
Cmaxwell::Cobject reference to the new mesh object created in the scene. Null object if it was not created (Cmaxwell::Cobject::isNull() = true).
createInstancement
Creates an instance of the Cobject "object" (must be a mesh). If the object name exist, it will add a number at the end, in example: two instancements are created with the name "myname", the second one will be named "myname1". Creating huge amounts of instancements using the same name will be too slow because the name assignation algorithm will try alternative names this way:
- Creating instancement "instance": OK.
- Creating instancement "instance": Name exist. Trying "instance1": OK.
- Creating instancement "instance": Name exist. Trying "instance1": Name exists. Trying "instance2": OK.
And so on...
So it's highly reccommended to assign unique names in each instancement creation when we create a lot of them. A good example of creating instancements is provided here.
Language | Syntax |
---|---|
C++ | Cmaxwell::Cobject createInstancement( const char* pName, Cmaxwell::Cobject& object ) |
Python | CmaxwellObject createInstancement( str pName, CmaxwellObject object ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pName | in | Instancement name. If exists, an unique name will be assigned, but it is more efficient the user gives an unique name at first. |
Cmaxwell::Cobject& | object | in | Cmaxwell::Cobject to be instanced. |
Return value
Cmaxwell::Cobject reference to the new instance object created in the scene. Null object if it was not created (Cmaxwell::Cobject::isNull() = true).
createRFRK
Method used to create RealFlow objects. Returns a null object that can be filled with Cmaxwell::Cobject::setRfrkParameters().
Language | Syntax |
---|---|
C++ | Cmaxwell::Cobject createRFRK( const char* objName ) |
Python | CmaxwellObject createRFRK( str objName ) |
Cmaxwell::Cobject reference to the new RFRK object created in the scene. Null object if it was not created (Cmaxwell::Cobject::isNull() = true).
addObject
Adds an existent object into the scene. It is useful for instance for importing objects from one scene to other.
Language | Syntax |
---|---|
C++ | Cmaxwell::Cobject addObject( Cmaxwell::Cobject& object ) |
Python | CmaxwellObject addObject( CmaxwellObject object ) |
Return value
Cmaxwell::Cobject reference to the object added in the scene. Null object if it was not created (Cmaxwell::Cobject::isNull() = true).
mergeMeshes
Merges an array of meshes into a single mesh. The original meshes are not removed (it can be done later calling Cmaxwell::Cobject::free() ).
Language | Syntax |
---|---|
C++ | Cmaxwell::Cobject mergeMeshes( const char* pName, const Cmaxwell::Cobject* pMeshes, dword nMeshes ) |
Python | CmaxwellObject mergeMeshes( str pName, CmaxwellObject[] pMeshes ) |
Return value
Cmaxwell::Cobject reference to the new merged object created in the scene. Null object if it was not created (Cmaxwell::Cobject::isNull() = true).
Examples
list = [] list.append(scene.getObject('sphere')); list.append(scene.getObject('cube')); newobject = scene.mergeMeshes('merged',list);
addCamera
Adds a new camera to the scene with the given parameters.
Language | Syntax |
---|---|
C++ | Cmaxwell::Ccamera addCamera( const char *pName, dword nSteps, real shutter, real filmWidth, real filmHeight, real iso, const char *pDiaphragmType, real angle, word nBlades, dword fps, word xRes, dword yRes, real pixelAspect, byte projectionType = 0 ); |
Python | CmaxwellCamera addCamera( name, nSteps, shutter, filmWidth, filmHeight, iso, diaphragmType, angle, nBlades, fps, xRes, yRes, pixelAspect, proyectionType = 0 ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pName | in | Camera name. |
dword | nSteps | in | Number of steps. |
real | shutter | in | Camera shutter. |
real | filmWidth | in | Camera film width. |
real | filmHeitgt | in | Camera film height. |
real | iso | in | Camera ISO. |
const char* | pDiaphragmType | in | Camera diaphragm type. Must be "CIRCULAR" or "POLYGONAL". |
real | angle | in | Camera diaphragm angle. |
dword | nBlades | in | Camera diaphragm blades number. |
dword | fps | in | Frames per second. |
dword | xRes | in | Camera width resolution. |
dword | yRes | in | Camera height resolution. |
real | pixelAspect | in | Pixel aspect. |
byte | projectionType | in | Camera projection type. Must be 0 (perspective, default), 1 (front), 2 (top), 3 (left), 4 (back), 5 (bottom), or 6 (right). |
Return value
Returns a Cmaxwell::Ccamera object, that is a reference to the camera added to the scene. Null if it was not created (Cmaxwell::Ccamera::isNull() = true).
Examples
Cmaxwell* scene = new Cmaxwell(mwcallback); Cmaxwell::Ccamera camera = scene->addCamera( "Camera1", 1, 0.1, 0.1, 0.1, 500, "CIRCULAR", 90.0, 0, 25, 800, 600, 1, 0 );
scene = Cmaxwell(mwcallback); scene.readMXS('c:/scenes/myscene.mxs'); camera = scene.addCamera( "Camera1", 1, 0.1, 0.1, 0.1, 500, "CIRCULAR", 90.0, 0, 25, 800, 600, 1, 0 );
setPath
Sets the path and depth for the given channel.
Language | Syntax |
---|---|
C++ | byte setPath( const char* pType, const char* pPath, byte& outputBitDepthMode ) |
Python | int setPath( str pType, str pPath, int outputBitDepthMode ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pType | in | Path type: "RENDER", "ALPHA", "SHADOW", "OBJECT", "MATERIAL", "MOTION", "Z". ("BITMAPS" is deprecated, use Cmaxwell::addSearchingPath() instead) |
const char* | pPath | in | Output path of the channel. |
byte | outputBitDepthMode | in | Bits depth per pixel (8/16/32). If the depth is not correct for the given format, the engine tries to change this parameter. i.e. setPath( "image.jpg", 32 ) is not correct because jpg does not support 32 bits so the engine will change it to 8. Get more info about supported image formats. |
Return values
0 = Error setting path.
1 = Success.
getPath
Gets path of the given channel.
Language | Syntax |
---|---|
C++ | const char* getPath( const char* pType, byte& outputBitDepthMode ) |
Python | (path,outputBitDepthMode) getPath( str pType ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pType | in | Path type: "RENDER", "ALPHA", "SHADOW", "OBJECT", "MATERIAL", "MOTION", "Z". ("BITMAPS" is deprecated, use Cmaxwell::addSearchingPath() instead) |
byte | outputBitDepthMode | out | Bits depth per pixel (8/16/32). |
Return value
C++
Output path of the channel.
Python
(path,outputBitDepthMode) = Tuple containing the output path of the channel and its bit depth.
addSearchingPath
Adds a path to look for missing textures, ior and ies files.
Language | Syntax |
---|---|
C++ | byte addSearchingPath( const char* pPath ) |
Python | int addSearchingPath( str pPath ) |
Return value
0 = Error adding searching path.
1 = Success.
getSearchingPaths
Returns an array of strings (lenght and content) with all searching paths of the scene (textures, ior files, hdr files, ies etc).
Language | Syntax |
---|---|
C++ | byte getSearchingPaths( dword& numPaths, char**& paths ) |
Python | str[] getSearchingPaths() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
dword | numPaths | out | Number of paths returned. |
char** | paths | out | List of paths. |
Return value
C++
0 = Error getting searching paths.
1 = Success
Python
List of paths
addCluster
Creates a triangle cluster in the scene.
Language | Syntax |
---|---|
C++ | Cmaxwell::Ccluster addCluster( const char* pName ) |
Python | Ccluster addCluster( pName) |
Parameters
Type | Name | In/out | Description |
---|---|---|---|
const char* | pName | in | Cluster name |
Return value
Returns a Cmaxwell::Ccluster object, that is a reference to the cluster added to the scene.
Examples
Cmaxwell::Ccluster cluster = scene->addCluster( "cluster1" );
cluster = scene.addCluster( "cluster1" );
getSunPositionType
Gets sun positon type.
Language | Syntax |
---|---|
C++ | byte getSunPositionType( byte& positionType ) |
Python | int getSunPositionType() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
byte | positionType | out | Position type: 0 (Latitude/Longitude), 1 (Zenith/azimuth angles) or 2 (Direction vector) |
Return value
C++
0 = Error getting sun position type.
1 = Success.
Python
Sun position type.
setSunPositionType
Sets sun position type.
Language | Syntax |
---|---|
C++ | byte setSunPositionType( byte& positionType ) |
Python | int setSunPositionType( int positionType ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
byte | positionType | in | Position type: 0 (Latitude/Longitude), 1 (Zenith/azimuth angles) or 2 (Direction vector) |
Return value
0 = Error setting sun position type.
1 = Success.
getSkyConstant
Gets the parameters of the constant (non physical) sky.
Language | Syntax |
---|---|
C++ | byte getSkyConstant( real& luminance, Crgb& color0, Crgb& color90, real& controlPoint ) |
Python | { float 'luminance', Crgb 'color0', Crgb 'color90', 'controlPoint' } getSkyConstant() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | luminance | out | Sky luminance. Must be a positive number. |
Crgb | color0 | out | Color at the horizont. |
Crgb | color90 | out | Color at the zenith. |
real | controlPoint | out | Sets the angle where the two colors are 50/50 mixed. i.e controlPoint = 45.0 means that the color at 45º angle is 50% color0 and 50% color90. |
Return value
C++
0 = Error getting constant sky parameters.
1 = Success.
Python
Dictionary containing all constant sky parameters.
setSkyConstant
Sets the parameters of the constant (non physical) sky.
Language | Syntax |
---|---|
C++ | byte getSkyConstant( real luminance, const Crgb& color0, const Crgb& color90, real controlPoint ) |
Python | int getSkyConstant( float luminance, Crgb color0, Crgb color90, float controlPoint ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | luminance | out | Sky luminance. Must be a positive number. |
Crgb | color0 | out | Color at the horizont. |
Crgb | color90 | out | Color at the zenith. |
real | controlPoint | out | Sets the angle where the two colors are 50/50 mixed. i.e controlPoint = 45.0 means that the color at 45º angle is 50% color0 and 50% color90. |
Return value
0 = Error setting constant sky parameters.
1 = Success.
getSunLongitudeAndLatitude
Gets the location of the sun when Cmaxwell::getSunPositionType() = 0.
Language | Syntax |
---|---|
C++ | byte getSunLongitudeAndLatitude( real& longitude, real& latitude, int& sm, dword& dayOfYear, real&timeOfDay ) |
Python | { float 'longitude', float 'latitude', int 'sm', int 'dayOfYear', int 'timeOfDay'} getSunLongitudeAndLatitude() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | longitude | out | Longitude in degrees (from -180.0 to 180.0). |
real | latitude | out | Latitude in degrees (from -90.0 to 90.0). |
int | sm | out | GMT. |
int | dayOfYear | out | Day of the year (from 1 to 365, default = 100). |
real | timeOfDay | out | Hour (from 0.0 to 24.0, default = 17.0 ). |
Return value
C++
0 = Error getting sun longitude and latitude.
1 = Success.
Python
Dictionary contaning all sun longitude and latittude values.
setSunLongitudeAndLatitude
Sets the location of the sun when Cmaxwell::getSunPositionType() = 0.
Language | Syntax |
---|---|
C++ | byte setSunLongitudeAndLatitude( real longitude, real latitude, int sm, dword dayOfYear, real timeOfDay ) |
Python | int setSunLongitudeAndLatitude( float longitude, float latitude, int sm, int dayOfYear, float timeOfDay ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | longitude | out | Longitude in degrees (from -180.0 to 180.0). |
real | latitude | out | Latitude in degrees (from -90.0 to 90.0). |
int | sm | out | GMT. |
int | dayOfYear | out | Day of the year (from 1 to 365, default = 100). |
real | timeOfDay | out | Hour (from 0.0 to 24.0, default = 17.0 ). |
Return values
0 = Error setting sun longitude and latitude.
1 = Success.
getSunAngles
It is an alternative way to get/set the sun position based on spheric angles.
Language | Syntax |
---|---|
C++ | byte getSunAngles( real& zenith, real& azimuth ) |
Python | (zenith,azimuth) getSunAngles() |
Parameters
Type | Name | In/out | Description |
---|---|---|---|
real | zenith | out | Zenith angle (from 0.0 to PI/2 radians). |
real | azimuth | out | Azimuth angle (from 0.0 to 2PI in radians). |
Return values
C++
0 = Error getting sun angles.
1 = Success
Python
(zenith,azimuth) = Tuple containing zenith and azimuth angles.
Examples
byte ok; real zenith; real azimuth; ok = scene->getSunAngles( zenith, azimuth );
zenith,azimuth = scene.getSunAngles();
setSunAngles
It is an alternative way to get/set the sun position based on spheric angles.
Language | Syntax |
---|---|
C++ | byte setSunAngles( real zenith, real azimith ) |
Python | int setSunAngles( float zenith, float azimuth ) |
Parameters
Type | Name | In/out | Description |
---|---|---|---|
real | zenith | out | Zenith angle (from 0.0 to PI/2 radians). |
real | azimuth | out | Azimuth angle (from 0.0 to 2PI in radians). |
Return values
0 = Error setting sun angles.
1 = Success.
getSunDirection
Gets sun direction vector. It is an alternative way to set the sun position based on a direction.
Return value
C++
0 = Error getting sun direction.
1 = Success.
Python
Sun direction vector
setSunDirection
Sets sun direction vector. It is an alternative way to set the sun position based on a direction.
Return value
0 = Error setting sun direction.
1 = Success.
getSunRotation
Gets the ground rotation of the sky hemisphere.
Language | Syntax |
---|---|
C++ | byte getSunRotation( real& rotation ) |
Python | float getSunRotation() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | rotation | out | Ground rotation of the sky hemisphere (from 0 to 2PI radians). |
Return value
C++
0 = Error getting sun rotation.
1 = Success.
Python
Ground rotation.
setSunRotation
Sets the ground rotation of the sky hemisphere.
Language | Syntax |
---|---|
C++ | byte setSunRotation( real rotation ) |
Python | int getSunRotation( float rotation ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | rotation | in | Ground rotation of the sky hemisphere (from 0 to 2PI radians). |
Return value
0 = Error setting sun rotation.
1 = Success.
getSunProperties
Gets the sun properties used for both physical and constant skies when sun is enabled.
Language | Syntax |
---|---|
C++ | byte getSunProperties( byte& enabled, real& sunTemperature, real& sunPowerScaleFactor ) |
Python | {'enabled','sunTemperature','sunPowerScaleFactor'} getSunProperties() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
byte | enabled | out | Sun enabled (1) or disabled (0). |
real | sunTemperature | out | Temperature in kelvins. |
real | sunPowerScaleFactor | out | Total power refered to the Earth's sun. For example a value of 0.8 would mean a sun emitting 0.8 times less energy than ours. Default: 1.0. Range: is allowed any value greater than 0. |
Return values
C++
0 = Error getting sun properties.
1 = Success.
Python
Dictionary containing the sun properties.
setSunProperties
Sets the sun properties used for both physical and constant skies when sun is enabled.
Language | Syntax |
---|---|
C++ | byte setSunProperties( byte enabled, real sunTemperature, real sunPowerScaleFactor ) |
Python | int setSunProperties( int enabled, float sunTemperature, float sunPowerScaleFactor ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
byte | enabled | in | Sun enabled (1) or disabled (0). |
real | sunTemperature | in | Temperature in kelvins. |
real | sunPowerScaleFactor | in | Total power refered to the Earth's sun. For example a value of 0.8 would mean a sun emitting 0.8 times less energy than ours. Default: 1.0. Range: is allowed any value greater than 0. |
Return values
0 = Error setting sun properties.
1 = Success.
getPhysicalSkyAtmosphere
Gets the atmosphere parameters of the physical sky.
Language | Syntax |
---|---|
C++ | byte getPhysicalSkyAtmosphere( real& intensity, real& ozone, real& water, real& angstromTurbidity, real& wavelengthTurbidity, real& aerosolAlbedo, real& asimmetryFactor, real& planetReflectance ) |
Python | { float 'intensity, float 'ozone', float 'water', float 'angstromTurbidity', float 'wavelengthTurbidity', float 'aerosolAlbedo', float 'asimmetryFactor', float 'planetReflectance' } getPhysicalSkyAtmosphere() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | intensity | out | Intensity weight. Default: 1.0. Range: Any value greater than 0. |
real | ozone | out | (cms) Default: 0.4. Range: Any value greater than 0 (usually between 0 and 1). |
real | water | out | Water vapor (cms). Default: 2.0. Range: Any value greater than 0. |
real | angstromTurbidity | out | Angstrom turbidity coefficient. Default: 0.04. Range: Any value greater than 0. |
real | wavelengthTurbidity | out | Wavelength turbidity exponent. Default 1.2. Range: Any value greater than 0. |
real | aerosolAlbedo | out | Aerosol albedo. Default 0.8. Range: (0-1). |
real | asimmetryFactor | out | "Anisotropy" of aerosol. Default: 0.7. Range (-0.99999, 0.99999). |
real | planetReflectance | out | Planet reflectance. From 0 to 1. |
Return values
C++
0 = Error getting atmosphere parameters.
1 = Success.
Python
Dictionary containing all atmosphere parameters.
setPhysicalSkyAtmosphere
Sets the atmosphere parameters of the physical sky.
Language | Syntax |
---|---|
C++ | byte setPhysicalSkyAtmosphere( real intensity, real ozone, real water, real angstromTurbidity, real wavelengthTurbidity, real aerosolAlbedo, real asimmetryFactor, real planetReflectance ) |
Python | byte setPhysicalSkyAtmosphere( float intensity, float ozone, float water, float angstromTurbidity, float wavelengthTurbidity, float aerosolAlbedo, float asimmetryFactor, float planetReflectance ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
real | intensity | in | Intensity weight. Default: 1.0. Range: Any value greater than 0. |
real | ozone | in | (cms) Default: 0.4. Range: Any value greater than 0 (usually between 0 and 1). |
real | water | in | Water vapor (cms). Default: 2.0. Range: Any value greater than 0. |
real | angstromTurbidity | in | Angstrom turbidity coefficient. Default: 0.04. Range: Any value greater than 0. |
real | wavelengthTurbidity | in | Wavelength turbidity exponent. Default 1.2. Range: Any value greater than 0. |
real | aerosolAlbedo | in | Aerosol albedo. Default 0.8. Range: (0-1). |
real | asimmetryFactor | in | "Anisotropy" of aerosol. Default: 0.7. Range (-0.99999, 0.99999). |
real | planetReflectance | in | Planet reflectance. From 0 to 1. |
Return values
0 = Error setting atmosphere parameters.
1 = Success.
getActiveSky
Gets the active sky used.
Language | Syntax |
---|---|
C++ | const char* getActiveSky() |
Python | str getActiveSky() |
Return value
Active sky name. "constant " = constant sky, "physical" = physical sky, NULL = no sky.
setActiveSky
Sets the active sky.
Language | Syntax |
---|---|
C++ | byte setActiveSky( const char* pActiveSky ) |
Python | int setActiveSky( str pActiveSky ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pActiveSky | in | Active sky name. "constant " = constant sky, "physical" = physical sky, NULL = no sky. |
Return values
0 = Error setting active sky.
1 = Success.
getSunDirectionUsedForRendering
Returns the sun direction. If the sun position was set through a direction vector, it returns the same vector. If the sun position was set through latitude/longitude or through angles it returns the translation to a direction. This function is mainly used for drawing the sky in a viewport.
Language | Syntax |
---|---|
C++ | byte getSunDirectionUsedForRendering( Cvector& dir ) |
Python | Cvector getSunDirectionUsedForRendering() |
Return value
C++
0 = Error getting sun direction.
1 = Success
Python
Sun direction vector.
getEnvironmentLayer
Gets the parameters of each environment layer.
Language | Syntax |
---|---|
C++ | byte getEnvironmentLayer( const char* pLayerName, const char*& pBitmapFileName, byte& state, bool& sphericalMapping, bool& interpolate, real& intensity, real& uTile, real& vTile, real& uTileOffset, real& vTileOffset ) |
Python | { str 'bitmapFileName', int 'state', bool 'sphericalMapping', bool 'interpolate', float 'intensity', float 'uTile', float 'vTile', float 'uTileOffset', float 'TileOffset'} getEnvironmentLayer( str pLayerName ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pLayerName | in | Sets the layer type. Must be "background", "reflection", "refraction" or "illumination". |
const char* | pBitmapFileName | out | Path of the texture file. |
byte | state | out | Channel state: 0 = Disabled; 1 = Enabled; 2 = Use active sky instead. Default: Enabled. |
bool | sphericalMapping | out | Spherical mapping enabled. When pLayerName = "background" must be false. |
bool | interpolate | out | If true, pixel values are interpolated. |
real | intensity | out | Intensity range: From 0.0001 to 1000.0 (Default: 1.0). |
real | uTile | out | Tile range: From 0.0001 to 1000.0 (default 1.0). |
real | vTile | out | Tile range: From 0.0001 to 1000.0 (default 1.0). |
real | uTileOffset | out | Offset range: From 0.0 to 360.0 (default 0.0). |
real | vTileOffset | out | Offset range: From 0.0 to 360.0 (default 0.0). |
Return value
C++
0 = Error getting environment layer values.
1 = Success.
Python
Dictionary containing all environment layer values.
setEnvironmentLayer
Sets the parameters of each environment layer.
Language | Syntax |
---|---|
C++ | byte setEnvironmentLayer( const char* pLayerName, const char* pBitmapFileName, byte state, bool sphericalMapping, bool interpolate, real intensity, real uTile, real vTile, real uTileOffset, real vTileOffset ) |
Python | int setEnvironmentLayer( str pLayerName, str pBitmapFilename, int state, bool sphericalMapping, bool interpolate, float intensity, float uTile, float vTile, float uTileOffset, float vTileOffset ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pLayerName | in | Sets the layer type. Must be "background", "reflection", "refraction" or "illumination". |
const char* | pBitmapFileName | in | Path of the texture file. |
byte | state | in | Channel state: 0 = Disabled; 1 = Enabled; 2 = Use active sky instead. Default: Enabled. |
bool | sphericalMapping | in | Spherical mapping enabled. When pLayerName = "background" must be false. |
bool | interpolate | in | If true, pixel values are interpolated. |
real | intensity | in | Intensity range: From 0.0001 to 1000.0 (Default: 1.0). |
real | uTile | in | Tile range: From 0.0001 to 1000.0 (default 1.0). |
real | vTile | in | Tile range: From 0.0001 to 1000.0 (default 1.0). |
real | uTileOffset | in | Offset range: From 0.0 to 360.0 (default 0.0). |
real | vTileOffset | in | Offset range: From 0.0 to 360.0 (default 0.0). |
Return value
0 = Error setting environment layer values.
1 = Success.
readMaterial
Reads a material from disk.
Language | Syntax |
---|---|
C++ | Cmaxwell::Cmaterial readMaterial( const char* pFileName ) |
Python | CmaxwellMaterial readMaterial( str pFilename ) |
Return value
Returns a Cmaxwell::Cmaterial object. Null if it was not created (Cmaxwell::Cmaterial::isNull() = true).
createMaterial
Creates a material with the given name and adds it to the scene if the parameter addToScene is true (default).
Language | Syntax |
---|---|
C++ | Cmaxwell::Cmaterial createMaterial( const char* pMaterialName, bool addToScene = true ) |
Python | CmaxwellMaterial createMaterial( str pMaterialName, bool addToScene = True ) |
Return value
Returns a Cmaxwell::Cmaterial object. Null if it was not created (Cmaxwell::Cmaterial::isNull() = true).
getMaterial
Given the name of a material, returns its Cmaxwell::Cmaterial reference.
Language | Syntax |
---|---|
C++ | Cmaxwell::Cmaterial getMaterial( const char* pMaterialName ) |
Python | CmaxwellMaterial getMaterial( str pMaterialName ) |
Return value
Returns a Cmaxwell::Cmaterial object. Null if it was not created (Cmaxwell::Cmaterial::isNull() = true).
addMaterial
Adds a material to the scene and returns a reference to the added material.
Language | Syntax |
---|---|
C++ | Cmaxwell::Cmaterial addMaterial( Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial addMaterial( CmaxwellMaterial material ) |
Return value
Returns a Cmaxwell::Cmaterial object. Null if it was not created (Cmaxwell::Cmaterial::isNull() = true).
eraseUnusedMaterials
Removes unused materials from the scene.
Language | Syntax |
---|---|
C++ | byte eraseUnusedMaterials() |
Python | int eraseUnusedMaterials() |
Return value
0 = Error erasing unused materials.
1 = Success.
setOverrideMaterial
Sets the path and state (enabled/disabled) the material that overrides all the materials of the scene (except emitter materials).
Language | Syntax |
---|---|
C++ | void setOverrideMaterial( const char* pPathMaterial ) |
void setOverrideMaterial( bool enabled ) | |
Python | void setOverrideMaterial( str pPathMaterial ) |
void setOverrideMaterial( bool enabled ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pPathMaterial | in | MXM file name of the override material. |
bool | enabled | in | Sets override material state (enabled/disabled). |
getOverrideMaterial
Gets the path and state (enabled/disabled) of the material that overrides all the materials of the scene (except emitter materials).
Language | Syntax |
---|---|
C++ | const char* getOverrideMaterial() |
void getOverrideMaterial( bool& enabled ) | |
Python | str getOverrideMaterial() |
bool getOverrideMaterialEnabled() |
Return value
Requesting override material: File name of the MXM.
Requesting override material state: true if override material is enabled, false if not.
setDefaultMaterial
Sets the path and state (enabled/disabled) the material that will be used for all the objects/triangles without material.
Language | Syntax |
---|---|
C++ | void setDefaultMaterial( const char* pPathMaterial ) |
void setDefaultMaterial( bool enabled ) | |
Python | void setDefaultMaterial( str pPathMaterial ) |
void setDefaultMaterial( bool enabled ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const char* | pPathMaterial | in | MXM file name of the default material. |
bool | enabled | in | Sets default material state (enabled/disabled). |
getDefaultMaterial
Gets the path and state (enabled/disabled) of the material that will be used for all the objects/triangles without material.
Language | Syntax |
---|---|
C++ | const char* getDefaultMaterial() |
void getDefaultMaterial( bool& enabled ) | |
Python | str getDefaultMaterial() |
bool getDefaultMaterialEnabled() |
Return value
Requesting default material: File name of the MXM.
Requesting default material state: true if default material is enabled, false if not.
typeCallback
Callback types of messages given by the rendering callback.
Value | C++ | Python |
---|---|---|
0 | Cmaxwell::CALLBACK_WARNING | Cmaxwell.CALLBACK_WARNING |
1 | Cmaxwell::CALLBACK_ERROR | Cmaxwell.CALLBACK_ERROR |
2 | Cmaxwell::WRITE_USER_DATA | Cmaxwell.WRITE_USER_DATA |
3 | Cmaxwell:READ_USER_DATA | Cmaxwell.READ_USER_DATA |
InteractiveFlags
Values of the _interactiveFlags property.
Value | C++ | Python |
---|---|---|
0 | Cmaxwell::ALL_CLEAN | Cmaxwell.ALL_CLEAN |
1 | Cmaxwell::CAMERA_DIRTY | Cmaxwell.CAMERA_DIRTY |
2 | Cmaxwell::MATERIALS_ASSIGNMENTS_DIRTY | Cmaxwel.MATERIALS_ASSIGNMENTS_DIRTY |
8 | Cmaxwell::GEOMETRY_DIRTY | Cmaxwell.GEOMETRY_DIRTY |
16 | Cmaxwell::VOXELIZATION_DIRTY | Cmaxwell.VOXELIZATION_DIRTY |
32 | Cmaxwell::SKY_OR_HDR_DIRTY | Cmaxwell.SKY_OR_HDR_DIRTY |
64 | Cmaxwell::DEFAULT_OR_OVERRIDE_MATERIAL_DIRTY | Cmaxwell.DEFAULT_OR_OVERRIDE_MATERIAL_DIRTY |
0x3F | Cmaxwell::ALL_DIRTY | Cmaxwell.ALL_DIRTY |