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Please note that plugins may have a slightly different parameter structure and some parameters may not appear. This list is built from the structure found in Maxwell Studio (Camera Parameters panel).

Type

Parameter name

What it controls

Projection

Set the camera to a 3D perspective view, or any of the orthographic 2D views available. In Studio you can also change the projection from the top menu in a viewport panel (3D, F, B, L, R, T, D)

Hidden

Camera will be hidden in the viewport. Useful when you have many cameras in your scene and the view gets cluttered

Locked

Locking the camera will prevent any accidental changes in camera position and settings. You cannot navigate in the viewport using a locked camera, only view your scene through it.

Coordinates

Parameter name

What it controls

Camera Position:

X, Y, Z world coordinates of the camera.

Target Position:

X, Y, Z world coordinates of the camera target.

Target Distance:

Distance from the camera to the camera target. The camera target represents the point where your render will be in perfect focus. Changing this parameter will move the camera target closer or farther away from the camera

Roll Angle:

Rolling angle of the camera (in degrees).

Optics

Parameter name

What it controls

Focal length

The focal length of the camera "lens". See Cameras section for an indepth explanation

 

 

 

 

 

 

 

 

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