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Version 2.7.5

Changes

  • Compatibility with ArchiCAD 17
  • Added: New switch control "Export multi-references as Instance". If it is ON and you have more objects from the same reference MXS placed in the scene, second, third, etc. reference objects will be exported as Instances (consumes less memory).
  • Added: New switch control "Skip Zone elements" inside the "PhotoRendering Settings" dialog "Scene Conversion" settings.
  • Added: New Emitter Types ("Lumen", "Lux", "Candela", "Luminance")

Fixes

  • changes Mirrored MXS reference objects are exported in wrong orientation.

Version 2.7.4

Changes

  • added support for Maya 2014
  • added a Match Render Resolution command in the Viewport menu of the FIRE window
  • merged the start and stop FIRE menu commands into a single toggle item
  • materials for PaintFX can be specified at the brush level. If a material is also specified on the stroke, the stroke material takes precedence.
  • added a menu command in the FIRE window to send the image to the render view
  • added focus to and start/stop buttons in the FIRE window
  • added exposure controls at the top of the FIRE window
  • the object ID color is taken from the deepest level of the hierarchy where it is set, so that shapes can override the colors set in the transforms
  • added an image preview window
  • when importing MXS files, objects and triangles without materials use the default Maya material
  • added sl, width, height, shutter, iso and fstop keywords to the render view overlay text
  • hair vertex colors are converted to linear space
  • improved export times in scenes with deeply nested hierarchies

Fixes

  • numeric render options were not working in the render view overlay text
  • objects with a single material which was assigned to each face, instead of at object level, were imported without a material from MXS
  • the material ID color wasn't imported from MXM files
  • the IES point cloud was not oriented correctly when Maya was set in Z up mode
  • incorrect UV coordinates when a material with projected textures is assigned per face
  • adding a new layer to a material re-enabled all the disabled layers
  • full reexport in FIRE when a single object is changed
  • Maya instances were exported multiple times
  • the color correction attributes were not imported from MXM files in Maya 2012 and up
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