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Maxwell Studio is an independent application within the core components of Maxwell Render - a sophisticated scene layout editor with a full 3D environment, offering an alternative workflow for those Maxwell Render users that work with 3D or CAD applications that we do not currently offer a plug-in for. So, even if you work on a 3D platform where we don't have connection plugin, you can export your models in any of the compatible formats, import them in Studio, and there adjust the cameras, assign and edit materials, set up the environment and lighting, and launch render to Maxwell Render. 
So rendering in Maxwell Render is available for any 3D platform thanks to Studio. Instead, if you work on a 3D platform where we do have connection plugin, Studio is no needed in you case.

Supported geometry import formats

  • OBJ
  • DXF
  • STL
  • LWO
  • PLY
  • XC2
  • 3DS
  • FBX
  • COLLADA
  • MXS


Basic workflow
  • Maxwell Studio does not have any modeling tools so you have to first model your scene in another 3D application, then export it to any of the above formats.
  • Import that geometry into Maxwell Studio where you can create, edit and apply materials, set up lights and cameras, and then finally send the scene to render.
  • Additionally you can also open and edit existing MXS files, either created by Maxwell Studio or any Maxwell plugin.


Functionality

• Import object files.

• Set attributes of objects (position, rotation, scale, pivot, smoothing, normals, etc).

• Apply textures using UV projectors.

• Apply physical materials and lights.

• Visualize the 3D scene in graphical viewports.

• Create multiple cameras and adjust their position and parameters.

• Set sky options and see an interactive representation of the sky settings in the OpenGL viewport.

• Fully customizable layout with the ability to save layouts.

• Libraries of pre-set scenes, materials and layouts.

• Fast interactive preview (Maxwell Fire), for interactively rendering your scene and displaying your changes in real time. 

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