Courtesy of Wonder Vision. www.wonder-vision.com
COMPONENTS
MAXWELL RENDER
THE CORE RENDER application. Maxwell Render can also be launched from the command line, without displaying the Maxwell GUI. This can be useful for automating certain render tasks, although the scripting capabilities in Maxwell Render offer much greater control and functions to automate jobs. Please see the in-depth Command Line description on the Command Line page.
NETWORK RENDERING
The Maxwell Render™ Network system allows jobs to be sent individually to each machine on the net, rendering animations or single frames. It is also possible to let all machines render the same frame and merge the images that have been created at the end of the rendering process. Other useful functions include grouping nodes for exclusive assignment or displaying an image that is being rendered by a specific node.
PLUG-INS
Connecting Maxwell Render to the most popular 3D / CAD and post-production applications. For a complete overview, see Plug-ins
MXED
The Maxwell Render Material editor. A versatile Material Editor with powerful, physically based correct materials.
MAXWELL STUDIO
A sophisticated scene editor with a full 3D environment, offering an alternative workflow to work with 3D applications that do not have a Maxwell plug-in.
GENERAL FEATURES
PHYSICALLY CORRECT
UNBIASED
MAXWELL FIRE
- Fast Interactive Rendering
- Preview scene changes in seconds
- Improved FIRE voxelization
- Integrated in plug-ins and Maxwell Studio
MULTILIGHT™
- Fast GPU-driven Multilight
- Adjust in real time emitter intensity and color, Sky and HDRIs.
- Keyframe animated intensities and colors
- Adjustments can be made during or/and after the render is finished.
ADVANCED PHYSICAL SKY SYSTEM
- Customizable Sun Radius
- Aerosols
- Presets
- Real-life parameters
- Sky to HDRI conversion
MultiLight™ controllable
HDRI/MXI ENVIRONMENT SYSTEM
- Multi-channel control
- Multilight controllable
ADVANCED ILLUMINATION SYSTEM
- Color + Luminance emitters
- Temperature emitters (Kelvin)
- HDR/ MXI emitters
- Luminary pre-sets
- Real-life units
- IES and EULUMDAT support
- Image projectors
- Blockable emitters
Multilight™ controllable
INSTANCING
REAL 3D IMPROVED MOTION BLUR
RESUME RENDER
PROGRESSIVE RENDERING
- Start the compositing while the render is in progress
ON-THE-FLY BOOLEANS
RENDER CHANNELS
- Alpha, Z-buffer, Shadows
- Object ID, Material ID, Roughness, Fresnel
- Custom Alpha channel per object
- Motion Vector, Normals, Position
- Added UV and Deep channel
COLOR SPACES
- sRGB, Adobe98, Apple, PAL, NTSC
- sRGB, Adobe98, Apple, PAL, NTSC
RENDER LAYERS
- 8/16/32 BITS OUTPUT
- PNG, TGA, JPG, TIFF, JPG2000, MXI, HDR,
EXR, BMP
PROCEDURAL OBJECTS GENERATED ON-THE-FLY
- Maxwell Volumetric
- Constant, Noise and Particle-driven fields
- Pixar Open SubDivision
- Maxwell Grass
- Maxwell Sea
- Maxwell Scatter
- Particle Mesher
- Maxwell Volumetric
REFERENCED OBJECT LOADED ON-THE-FLY
- Alembic referenced objects
- MXS referenced objects
TIGHT COMPATIBILITY WITH REALFLOW
MATERIAL FEATURES
STACKED LAYERS
- Stack layers on top of each other
- Create extremely complex materials
- BSDF blending (Normal, Additive)
- Weight mapping
SUBSURFACE SCATTERING
THIN SSS
FRESNEL SIMULATION
SPECTRAL DISPERSION
ADVANCED ABSORPTION AND TRANSMITTANCE
- With attenuation distance
- Mapped (smooth, color)
- Clipped (explicit, black & white)
SIMPLIFIED MATERIAL ASSISTANTS
ADVANCED ANISOTROPY
MATTE MATERIAL
BUMP AND NORMAL MAPPING
COMPLEX IOR FILES
COATING LAYERS
- Thin film interference/ iridescence
- Thickness mapping
- Emission layers
COMPOSITE EMITTERS
DISPLACEMENT
DOUBLE-SIDED MATERIALS
PROCEDURAL TEXTURES
CAMERA FEATURES
LENSES
- Thin film
- Pin hole
- Orthographic
- Spherical and Cylindrical
SIMULENS™
- Diffraction
- Lens Scattering
- Devignetting
- AA Sharpness setting
SHIFT LENS
POLYGONAL/ CIRCULAR DIAPHRAGM
SHUTTER SPEED
FOCAL LENGTH
FSTOP
DEPTH OF FIELD (DOF)
AUTO EXPOSURE
Z-CLIP PLANES
NETWORKING FEATURES
HYBRID NETWORK support
- Windows 32, Windows 64, Mac OSX and Linux 64
FULL MONITORING
Auto-detect RENDERNODES
COOPERATIVE/ ANIMATION/ SINGLE JOB MODES
BATCH RENDERING/ RENDER QUEUE
PRIORITY CONTROL
SCRIPTING
PLUG-INS
All available plug-ins are compatible with the latest version of Maxwell Render. The plug-ins have their own specific user guides, available on this site.
3D/CAD PLUG-INS SUPPORTED BY NEXT LIMIT TECHNOLOGIES
- 3ds Max, ArchiCAD, Cinema4D, Form·Z, LightWave, Maya, Modo, Rhino, SketchUp, SolidWorks, Softimage.
POST PROCESSING PLUG-INS SUPPORTED BY NEXT LIMIT TECHNOLOGIES
- After Effects, Nuke, Photoshop
PLUG-INS SUPPORTED BY THIRD PARTIES
- Allplan, SolidThinking
- Allplan, SolidThinking
For a detailed list of available plugins and host versions, see Plug-ins
For all other applications (AutoCAD, Revit, Blender, etc.) it is possible to bring geometry in one of the supported file formats into Maxwell Studio.
MAXWELL STUDIO
FLEXIBLE SCENE EDITOR as an alternative workflow option.
- Import objects
- Supported file formats: MXS, OBJ, STL, PLY, LWO, XC2, 3DS, DXF, FBX, DAE.
- Set up cameras
- Apply materials
- Set up sky and lights
- Send to render
HIERARCHY support.
FLEXIBLE AND CUSTOMIZABLE UI
REAL TIME OPENGL previews
- Sky/ Sky Dome
- Environment
- DOF indicator
MAXWELL FIRE INTEGRATED
- Preview instantly any changes in your scene
REAL TIME COMPASS/ SUN position
MATERIAL EDITOR
MATERIAL WIZARDS
MATERIAL BROWSER
MXM GALLERY integration
ORTHOGRAPHIC RENDERING
UV MAPPING TOOLS
GOOGLE™ EARTH KML MARKUP support
EXPORT OBJ option
ADDITIONAL CONTENT
The following additional contents are included with the purchase of a Standard license of Maxwell Render.
ACCESS TO 15 3D/CAD PLUG-INS AND 3 POST PRO PLUG-INS, FREE OF CHARGE
VIP ACCESS to the official Maxwell Render forum
A FREE PACK OF HDRI Maps
A FREE PACK OF ERCO IES LIGHTS
ACCESS TO MAXWELL RENDER RESOURCES website
ACCESS TO ALL CONTENT IN THE MAXWELL RENDER SUPPORT SITE
FREE MAINTENANCE AND BASIC TECHNICAL SUPPORT for 12 months from the first purchase
THE MAXWELL RENDER SDK