This daemon can be used to delete particles, limit the particles' velocity, relax fluids, or split particles to create spray effects.
Please take a look at the → “Relaxing a Fluid” tutorial to learn how to use this daemon.
Min speed
Particles with velocities lower than this value will be deleted. If “Limit & Keep” is activated a particle’s velocity will be limited to the entered value. The unit is metres per second.
Max Speed
All particles with velocities above this limit will be removed. If “Limit & Keep” is activated a particle’s velocity will be limited to the entered value. The unit is metres per second.
Limit & Keep
With this option, particles will not be removed, but kept and their velocities are limited to “Min | Max speed”.
Split
Instead of deleting the particles you can also force the daemon to create more particles at a certain speed value. The amount of particles is specified under “@ # child” and can rapidly grow when this option is active. We therefore recommend using the “Dumb” particle type with “Split”.
@ # child
Here you can define the number of child particles to be created if “Split” is set to “Yes”.
Bounded
The bounding sphere is displayed in the viewport as three circles. The circles' dimensions can be changed individually with the “Scale” parameter under “Node” or the R key.