What Are Variables
A variable can be seen as container to store a value. There are variable types for single values:
- Integers contain positive and negative numbers like 3, 15457, -644, or 7432854.
- Floats are numbers with digits such as 3.14, -8454.9644, or 7.73211
- Strings contain text enclosed in quotes, e.g. "Warning: Domains have different resolution settings!", or "Object successfully loaded."
- Booleans are True or False
Other variable types are able to store more than value:
- Vectors contain three values. Typical examples are position, velocity, or rotation.
- Lists can store huge amounts of data like a domain's particles, a project's objects, or all density values of a particle simulation.
Assigning Variables
Assigning a value to a variable is easy:
- Integer:
id = 100
- Float:
pi = 3.14
- String:
domain = "DY_Domain01"
- Boolean:
flag = True
- Vector:
velocity = Vector.new(3.5, -1.4, 0.7)
- List:
objects = ["Sphere", "Cube", "Tours", "Cylinder"]
A few tips:
- Always use meaningful variable names.
- When a name is used again its original value will be overwritten.
- Only use the following characters for variable names: A-Z, a-z, 0-9, and the underscore
- Lists can contain different variable types, even other lists or variables, e.g.
mixedValues = [Vector.new(0.0, 1.0, 0.0), "Cube01", 3.14, 200, ["DY_Emitter01", "DY_Emitter02"]]
Working with Variables
With variables it is possible to perform all kinds of calculations, but the data type (integer, float, vector) has to be exactly the same, or will get errors or a false results:
vector3 = Vector.new(0,1,0) + Vector.new(1,0,1)
mass = 677.533 / 2.0
newId = 3 * 100
You cannot perform calculations with lists and Booleans, but strings can be concatenated:
newName = "Sphere"+"Imported"