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The plugin supports several Maxwell extensions, which generate render elements at render time:

Extension

Description

Maxwell Grass

Accessed via the Maxwell Grass window, this extension produces grass blades on geometry.

Maxwell Sea

Accessed via the Maxwell Sea window, this extension produces a sea surface, using Next Limit RealFlow technology.

Maxwell Volumetric

Accessed via the Maxwell Volumetric window, this extension produces a region containing participating media.

Maxwell Scatter

Accessed via the Maxwell Scatter window, this extension scatters instances of an MXS file over a surface.

All of these extensions are created by assigning data to a SketchUp group. Their respective windows track the active selection, with changes made being applied to all currently-selected groups. At the top of the windows you will find an item named Selection, which indicates how many groups are selected, as well as the most recently selected group:

Three groups selected - Last one called Plane

In this example, there are three groups selected, with the most recently selected one being named "Plane". Oftentimes, groups have not yet been named, in which case, this selection would appear as:

Three unnamed groups selected.

For information on the meaning of the parameters contained in each window, please see the relevant documentation:

All of these use geometry in their group, and/or its bounding box, along with the transformation of the group, to define how they are created and rendered in Maxwell.

Be aware that it may be very easy to create extensions which use a great deal of memory, and which may therefore crash the SketchUp process.




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