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This is the abstract base class for materials. It allows you to handle materials in a uniform way and identify the concrete type of the underlying object through the GetMaterialType
method.
Subclasses: MaxwellMayaEmbeddedMaterial
, MaxwellMayaReferencedMaterial
.
Methods
void | SetName(const MString& name) |
MString | GetName() const |
MaterialType | GetMaterialType() const |
MaxwellMayaMaterial* | Copy() const |
void | Destroy() |
void SetName(const MString& name)
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