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Release date: Fri, 25 Nov 2016

MAXWELL GPU

  • Render booleans implemented
  • Fixed general stability issues
  • Fixed specular materials were too noisy in some scenarios
  • Fixed wrong look of materials with more than 2 BSDFs in some scenarios
  • Fixed wrong look of materials with textured opacity layers
  • Fixed bug in materials with transmittance that could make them to look wrong
  • Fixed issues with object opacity
  • Fixed anisotropy and angle when using maps
  • Fixed some issues with ghost materials
  • Fixed some issues with clipmaps
  • Fixed some general shading artifacts
  • Error handling improved
  • Fixed texture interpolation was not working properly in some cases
  • Fixed potential crash reading old MXI files with embeded channels
  • Support for unicode (non ascii) characters improved
  • Fixed potential crash rendering scenes with disabled BSDFs
  • Fixed roughness channel
  • Fixed issues rendering instances of hidden objects

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