Release date: Fri, 25 Nov 2016
MAXWELL GPU
- Render booleans implemented
- Fixed general stability issues
- Fixed specular materials were too noisy in some scenarios
- Fixed wrong look of materials with more than 2 BSDFs in some scenarios
- Fixed wrong look of materials with textured opacity layers
- Fixed bug in materials with transmittance that could make them to look wrong
- Fixed issues with object opacity
- Fixed anisotropy and angle when using maps
- Fixed some issues with ghost materials
- Fixed some issues with clipmaps
- Fixed some general shading artifacts
- Error handling improved
- Fixed texture interpolation was not working properly in some cases
- Fixed potential crash reading old MXI files with embeded channels
- Support for unicode (non ascii) characters improved
- Fixed potential crash rendering scenes with disabled BSDFs
- Fixed roughness channel
- Fixed issues rendering instances of hidden objects
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