Filters are a very important and effective tool to sharpen meshes and splashy areas of the core fluid. You can also eliminate the rounded and “blobby” look of some meshes.
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- The value also depends on the mesh's resolution and with small “Polygon size” settings you have to increase this value.
- For high-resolution meshes, values between 100 and 150 are normally sufficient.
Global filter
When active you can adjust filters which act on the entire mesh – its splashy parts and the core fluid.
Thinning
This filter is an easy-to-use method to improve the mesh's overall quality. Valid values range between 0 (no thinning) to 1 (maximum). We recommend settings between 0.1 and 0.3. Please note that “Steps” has no influence on this parameter.
Relaxation
This type stretches and sharpens the mesh’s edges and gives you a much more natural look. The default value does not have to be changed in most cases, and you should alter “Steps” instead. Over-relaxed meshes have sharp borders and a stringy look.
Tension
If you can see unwanted ripples and patterns on your mesh use this parameter: enter a base value of 0.1 and adjust the filter's strength with “Steps”.
Steps
A few notes on this parameter:
- Only “Relaxation” and “Tension” are influenced by this parameter.
- A range between 8 and 32 works best for most applications.
- Higher values mean less mesh detail.
- Very high settings (100+) produce unrealistic results, unless you really want to achieve a certain effect, e.g. liquid metal.