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The Foundry's Modo (version 601 and higher) software has integrated support for RealFlow particle data in its BIN file importer. The Alembic (.abc) format can also be used to interchange geometry caches. |
RealFlow RenderKit
The RealFlow RenderKit, RFRK, can be seen as a bridge between RealFlow, a 3D software and the final image. It provides powerful tools to render millions of particles, create meshes from particle sequences directly at render time, add displacement to wave surfaces and a volumetric shader for cloudy structures like mist or splashes. With the RFRK the users is able to manage the entire shading and render process of fluids within a suite of just four tools. Sophisticated and unique features provide fantastic possibilities to manipulate particle, mesh and volumetric data. The RealFlow RenderKit is available for all major platforms. For some 3D programs, e.g. 3DStudio Max and Cinema 4D, the RFRK can be used with any render engine, because the tools are standalone applications, providing full integration with the hosting software. A slightly modified version of the RFRK is also part of Next Limit Technologies' Maxwell Render package.
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