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ExtensionFile type
BINParticle cache, surface deformation
PXYParticle or grid proxy
PRTKrakatoa's™ native file format
PDParticle sequence
ASCParticle sequence
PDCMaya particle sequence
ABCAlembic particle/surface deformation sequence
ASSArnold scene source
RWCRealWave cache
SDSurface deformation
LWOLightwave object file
TIFTagged Image File Format
TGATarga file format

 

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Particle cache (.bin)

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Arnold scene source (.ass)

---->>This is the scene description format of Solid Angel's Arnold render engine. You can export simulation data to native ASS files for direct use inside Arnold.

Particle sequence (.pdc)

The PDC format contains similar data as PD, but without the possibility to choose from attributes. “PDC” stands for Maya’s “Particle Data Cache” and it is an exchange format.

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