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and adjust the now unlocked threshold values. These parameters are exactly the same as in the “Splash” emitter's “Splash Creation” panel. Once you have found a working combination, all you have to do is to transfer the values from the domain to the emitter and start the simulation. This is a very fast way of getting an idea of where splashes will occur, but without having to run the entire splash pass. For a complete description of this workflow, please visit this page.

 

 

Emission rate

When you take a look at the emitter's “Particles” panel you will see that it lacks a “Resolution” parameter, because “Emission rate” is used to create particles. The value you enter here is the number of particles which are created per second per cubic metre.

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