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To specify a node’s position in 3D space, RealFlow expects 3 values for X, Y and Z. You can enter any negative or positive value, including 0.0. By default, objects are always drawn to the origin at [ 0, 0, 0 ]. “Position” is closely related to the viewport’s grid: the distance between two grid lines exactly represents one unit, respectively 1 m. "Position" values are given in metres [ m m].
Rotation
“Rotation” actually works the same way as “Position”, but here angles are needed. RealFlow accepts any positive or negative angle in degrees – 0.0 is, of course, also supported. "Rotation" values are given in degrees [deg].
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This parameter determines a node’s dimensions and again consists of 3 values. Like “Position”, “Scale” relates to RealFlow’s viewport grid and the values are given in metres [ m m].
Shear
With this parameter it is possible to create a spatial distortion of a node. Please note that the influence of “Shear” is very limited with emitter nodes and in many cases you will not see any effect, except a graphical deformation in the viewport. "Shear" values are given in metres [ m m].
Parent to
Nodes can be bounded to other objects, forcing them to follow their motions and rotations. By parenting a node to another object, it is possible to transfer already animated attributes (for example position changes) to the desired item.
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