Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

By default, Multipoint particles are added at the same position as their source particles. With this parameter you can define a radius around a particle where the new particles are created. When the radius that is chosen is too big, it is very likely that the new particles interpret (?) interpenetrate solid objects in the render. To mention it again: Multipoint particles are only created at render time and then discarded. This value is given in metresĀ [m].

Radius

Particles are rendered as spheres and here you can determine their radius. The default value is 0.006.

...