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By switching from "Yes" to "No" you can prevent the mesh engine from creating meshes during the simulation. It is highly recommended to perform meshing as a post process to have full control over the settings. Additionally it is often necessary to create sample meshes from different frames to achieve a consistent look.

Type

You can choose from 3 three types: “Metaballs”, “Mpolygons”, and “Clone obj”. “Metaballs“activates the standard meshing engine to create the familiar fluid look. “Metaballs” creates spheres around the particles. These spheres influence each other based on the related "Field" settings.

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