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This chapter introduces a couple of fundamental workflows for RealWave, showing you how to establish particle-wave or wave-object interactions, for example. The advantage is that everything is kept as easy as possible and in most cases you really just have to make a few clicks. The result of these settings is a complex interplay of RealFlow’s different solvers and wave surfaces. 

RealWave's parameters are split into two parts:

  • The mesh settings where you can define things like polygon size, foam map size, or the interaction between waves and the coast line. These parameters are available when you click on the RealWave node: Node Params > RealWave

  • The modifier settings. These parameters are only available when a modifier (e.g. “Fractal” or “Gerstner”) has been added. To add it, right-click on the RealWave node and choose a wave type from the “Add” submenu. Then, expand the RealWave container, and highlight a modifier. The settings are located under “Node Params”.

Adding a Modifier

Adding a new RealWave surface is just a matter of seconds and as always you have several options:

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