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In order to use Maxwell for rendering from Maya, open the Render Settings panel and select Maxwell Render in the renderer dropdown. This section documents only the Maya-specific settings; for an explanation of the common Maxwell render options, please see this page.

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For example, to print the name of the HDR background image, followed by the render time on a separate line, you can use this string:

   Image: <g_environment[0].envTexture><n>Render time: <renderTime>

The result will look similar to this:

Image Modified

Region Mode

When region rendering is requested, this setting controls the resolution of the region. There are two possible values:

  • Region: the exact area defined in the render view is used.
  • Blow up: the region is rendered using the full frame resolution, adding black bars as necessary to preserve the aspect ratio.

See here for examples.

Maya Instances to Maxwell Instances

When this setting is on, the plug-in will export Maya instances as render instances. When it's off, Maya instances are exported as copies. The Maxwell instancer node will always produce render instances, regardless of this setting.

Environment

Maxwell environment lighting settings are described in detail on this page. There are only a few Maya-specific settings:

Activate Viewport Preview

This will show a preview of the environment in the Maya perspective viewports. The display mode must be set to shaded, textured or lit for the preview to become visible.

Sun Direction

This setting can have two values:

  • Compute from Geographical Location: the sun direction is determined from the longitude, latitude and time settings found in the Geographical Location group.
  • Track Object: the sun direction will be determined from the orientation of an object in the scene. It is usually best to use a directional light for this purpose, as it provides an intuitive way of visualizing the direction. The name of the object to use can be typed in the Track Object field, or a list of compatible objects can be brought up by clicking the map button next to the field. The Track Selected Object button can also be used to load the name of the currently selected object into the field.

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