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Drag and drop to move items | Hold the shift key to copy instead of move |
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Hold the control key to swap two items |
All the operations are undoable.
Solo Layers
When a material contains two or more layers you can use the make solo context menu button to deactivate all layers except the one that is currently selected. This allows you to see only that layer during rendering in order to simplify tweaking specific parts of a layer in a complex material. This setting is available by right clicking any component of the layer and pressing the "Make Solo" button. Pressing "Make Solo" on a layer that is already solo will enable all the layers again. When the material contains only one layer, the Make Solo button has no effect.
Adding components
The first 5 buttons at the bottom of the tree allow you to add new components: D - displacement, L - layer, E - emitter, B - BSDF, C - coating. Some of them will be disabled when the given component cannot be added (because it already exists or cannot be added to the currently selected parent). The "Preview" button refreshes the material swatch when the preview mode is set to "on demand" in the plug-in preferences.
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Normal Shading - specular highlights and normal map | Advanced Shading - IBL and roughness play an important part |
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Interactive Rendering - FIRE in the Maya viewport | Final rendered result, for comparison |
The Advanced Shading mode performs complex calculations which can significantly slow down the viewport. It has become somewhat obsolete with the introduction of Maxwell FIRE.
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Library
The Library button opens MXED (Maxwell Renders standalone material editor) in library browsing mode, so that you can import materials from the collection which is installed together with Maxwell, or browse to any folder which contains MXM files.
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