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ButtonLeft-clickRight-click
BackgroundEnable display of the corresponding Image Based Environment channel in the viewport. A valid path for the environment should already be set when using this command.


Browse for an MXI/HDR map to be assigned to the corresponding Image Based channel and enable display of that map in the viewport.


Illumination
Reflection
Refraction
NoneDisable Image Based Environment display in the viewport.
Viewport CompassEnable or disable display of a compass which indicates North (see Scene Rotation) in the viewport.Pick the radius of the viewport compass. The Viewport Compass should be enabled before using this command.

Functions

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This toolbar contains material-related commands used for assigning, clearing, and refreshing materials.

ButtonLeft-clickRight-click
Select Objects and Apply the Current Maxwell materialPrompts for an object selection; assigns the current Maxwell material when the selection has been made.
Apply the Current Maxwell material to Selected ObjectsApplies the current Maxwell material to currently-selected objects.
Select Objects with the Current Maxwell materialSelects all objects which use the current Maxwell material.
Remove material from selected ObjectsRemoves Maxwell materials from any currently-selected objects.
Remove material from LayersRemoves the Maxwell material from the current layer, if it has one.Removes Maxwell materials from all layers in the model.
Restore Viewport materialsDirects the plugin to run through its materials and force an update of their associated Rhino materials, since they can become unsynchronized when modified outside of the plugin's knowledge.
Create MXS ReferencePrompts for the selection of a Maxwell MXS file, which is subsequently inserted into the model as an MXS Reference.Image Added

Rendering

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This toolbar contains commands related to writing, editing, and rendering MXS files, and also rendering in Maxwell Fire.

ButtonLeft-clickRight-click
Render in MaxwellExport the model to an MXS file and render that file in Maxwell Render.Same as left-click, but exports only the selected objects.




Render RegionSelect a region to render in Blow-up mode, export the model to an MXS file, and render that file in Maxwell Render.
Render Blow-upSelect a region to render in Blow-up mode, export the model to an MXS file, and render that file in Maxwell Render.
Write MXS and Open in Maxwell StudioExport the model to an MXS file and edit that file in Maxwell Studio.
Write MXS and send to Maxwell NetworkExport the model to an MXS file and render it using Maxwell Network rendering.
Write MXSExport the model to an MXS file.
Maxwell FireToggle visibility of the Maxwell Fire window.Open the Maxwell Fire window (if it is not already open), export the model, and begin rendering in Maxwell Fire.

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