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Coffee machine model by Stefan Rosenkranz. Render by Mihai Illiuta

 

Instances are a great way to save memory when rendering. For example, you could have 1 real object and 10,000 instances of it, Maxwell Render™ will consume the same amount of memory at render time as if it was rendering only 1 real object. Instances are very suitable for creating vegetation, bricks, furniture or any other geometry that is repeated a lot in your scene. Not all the plug-ins support instances - please check your plug-in documentation.

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Each 3D application has its own way of creating and manipulating instances, please see the documentation for your plug-in. For Maxwell Studio please see the Working with objects and instances in Studio page.

 

Tip

Two important limitations in regards to instances were removed since Maxwell 2.6are currently solved:

  • instances can now have a displacement material
  • instances can now be affected by motion blur

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