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Courtesy of Meindbender

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Displacement Types - On the fly, Pretesselated and Vector

 

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1D displacement map (middle) applied to a simple plane. Height Maps contain displacement information only in the vertical direction

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3D Vector displacement map (middle) applied to the same plane. Vector displacement can specify direction in all three axis
 

 

Maxwell Render has three methods of displacement:

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To avoid any possible artifacts or gaps in the displacement on objects which contain polygons connected at sharp angles, make sure you set an object Smoothing angle that exceeds the maximum polygon angle of the object (i.e. for a cube, it should be 90 or greater).

 

 

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