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The Standalone Maxwell for SketchUp plugin does not support animation. The Render Suite Maxwell for SketchUp plugin can be used to produce animations, provided that you have a way of creating multiple scenes in your SketchUp file, where each corresponds to a frame in the animation. There are 3rd-party animation plugins for SketchUp which produce animations this way. If you have such a file, when you export an MXS, each Scene will be exported as an individual camera; this is just how the export works. When that is the case, you can render an animation from your exported MXS by scripting Maxwell Render. Here is an example script that does this:
To use this script, you would either save it as an .ms (Maxwell Script) file, and load that file into Maxwell Render, or you directly copy, paste, and run it, directly in the Maxwell Render Script panel. |
6. When I export an MXS with several Scenes, some of the Maxwell cameras do not match. Why?
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It is likely that you have used File > Export > 3D Model to write your MXS file. This menu item is added by the plugin's C++ exporter, and is not intended to be used directly*. Instead, use the specific menu items and toolbar functions provided by the plugin: Export MXS, Export to Studio, and so forth. The reason for this is that the plugin UI must synchronize data in the model, before then calling the C++ exporter. * Users of the Standalone plugin can find it useful for the specific purpose of creating files to use with the MXS Reference feature. |