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The plugin supports several Maxwell extensions, which generate render elements at render time:

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Extension

Description

Maxwell Grass

Accessed via the Maxwell Grass window, this extension produces grass blades on geometry.

Maxwell Sea

Accessed via the Maxwell Sea window, this extension produces a sea surface, using Next Limit RealFlow technology.

Maxwell Volumetric

Accessed via the Maxwell Volumetric window, this extension produces a region containing participating media.

Maxwell Scatter

Accessed via the Maxwell Scatter window, this extension scatters instances of an MXS file over a surface.

All of these extensions are created by assigning data to a SketchUp group. Their respective windows track the active selection, with changes made being applied to all currently-selected groups. At the top of the windows you will find an item named Selection, which indicates how many groups are selected, as well as the most recently selected group:

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Warning

Be aware that it may be very easy to create extensions which use a great deal of memory, and which may therefore crash the SketchUp process.


Here is a simple example of Volumetrics creation:

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