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What is the GPU engine and why should we use it?

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In order to choose which graphics cards you want to use, you will find a gear icon next to Engine selector in Render Options, when the GPU engine is selected. The plugins have a similar button on their equivalent menu.

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Customize your GPU preferences here (capture from Maxwell Studio)

This button will open the Maxwell GPU Preferences panel.

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This panel can also be opened from the Maxwell installation folder by running the ā€œmxgpuprefsā€ application.

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GPU Preferences panel
Info

Please, note that the memory is not shared between the different cards, so the graphics card with a smaller amount of memory will be the bottleneck for the render. The whole scene has to fit into each used graphics card's memory.

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Materials


Environment


Extensions


Channels


Channels


Camera


Referenced MXM

Physical Sky

Maxwell Scatter

Alpha

Deep

Stereo lenses

Normal layer mode

Constant Dome

Maxwell Sea

Z-buffer

UV

Simulens

Additive layer mode

Image Based

Maxwell GrassĀ 

Shadow

Custom Alpha

Camera Response

Layer opacity and masks

Rendering

Maxwell Hair

Material ID

Reflectance

Tone mapping

Transmittance

Interactive render (FIRE)

Asset Reference

Object ID

Camera

Miscellany


AGS

Production render

Subdivision modifier

Triangle ID

Thin Lens

Render Booleans

Sub-surface scattering

Network Rendering

Maxwell Cloner

Motion Vector

Pinhole

Motion Blur *

Dispersion

Multi-GPU

Maxwell Volumetrics

Roughness

Ortho

Region Render

Procedural textures

Denoiser

Maxwell Particles

Fresnel

Fisheye

Hidden to Camera

Displacement (pretess mode)

Multilight **

Image RemovedImage Added

Maxwell Mesher

Normals

Spherical

Hidden to Refl/Refr

Coatings

Maxwell Cloud



Position

Cylindrical

Hidden to GI

Info

* Motion blur works for all transformations but not for deformation.

** Only Intensity Multilight mode is supported, not Color Multilight.


Which card should I buy to use with the GPU engine?

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