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Maxwell Render's Approach to Cameras

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With Maxwell Render and its new stacked layers system, it is possible to create sophisticated materials easily. Materials can now be stacked in a layered way, so you can mimic many surfaces that are composed of different materials one over another.

Maxwell materials are based on physical properties and therefore very easy to use once understood properly. To help users to understand and use the Maxwell materials, we have created the MXM Gallery webpage, were you can freely download thousands of photorealistic materials ready to use in your own projects. We also provide Wizards to guide the user in material creation.

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MultiLight™ and Maxwell FIRE - two key technologies inside Maxwell Render which allow you to work more efficiently and interactively. 


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MultiLight™

Change emitter intensity/color and overall image brightness (exposure) interactively. Multilight enables you to adjust the intensity and color of all the individual or grouped lights in your scene during or after the rendering process to get the results you are looking for. It is possible to get infinite lighting variations from the lights in your scene - from one single render. With most conventional rendering engines, if you want to adjust the strength and/or color of each emitter in your scene you have to re-render, and re-render for every variation you want to see. Multilight can save you an enormous amount of time for getting the lighting just right.


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Maxwell Fire

Maxwell Render includes a truly interactive render preview (which stands for Fast Interactive Rendering), which allows you to preview your scene in a fully interactive window (in Studio and in those plug-ins where Maxwell Fire is available), displaying a great quality preview render of your scene in seconds. This makes it much faster and easier to adjust your materials, adjust the environment conditions, set up the camera parameters or your emitter’s intensity and color, and see the results in real time. Again, Maxwell Render is a huge time saver in your pipeline.

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For more info about Maxwell Fire, see Maxwell Fire - Fast Interactive Rendering

 




While Maxwell Render is uncomplicated and straightforward, it does make use of some concepts and functions that may be new or different to you. They account for Maxwell Render’s superb quality and realism. It is important to understand these concepts and how they differ from more commonly used notions before you start working with Maxwell Render. Note that these functions are explained in further detail later on in the manual.

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Maxwell Render™ is based on how light interacts with objects and materials in the real world, so the concepts behind it are easy and intuitive to learn. You don't have to learn many parameters with strange terminology that have no equivalent in the real world - you work more like a photographer. You set up your lights using real world values, you adjust the camera using real camera parameters and let Maxwell Render handle the rest. This intuitive workflow is also flexible enough to allow for in-depth technical experiments, reviews or renders, if that is what you're looking for.