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The most important part is to check the → links between the scene objects:
- If you want a daemon to act on all fluids put the fluids to the "Links" fields.
- The same applies to the "Collider" tags: fluids will only interact with linked objects/tags.
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The settings for "Fluid_Oil" with low "Density" and increased "Viscosity". "Surface tension" creates drops.
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Alternatives
If the result with → "Liquid - PBD" fluids it might happen that the simulation fluid does not meet your expectations , e.g. esp. with water and foam or oil in water. We therefore recommend using the you can also try to redo the simulation with → "Liquid - SPH" type for these kinds of simulations.The simulation will take longer, but with much better results.