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- "Convert to mesh" to convert instances in to meshes
- "Convert to MXS reference" to convert a selection of objects into an MXS reference file and import it into the scene automatically
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- Loading large MXS files with deep hierarchies is faster now
- Support for HDR Light Studio V4 (please see note below)which now also includes support for OSX/Linux
Bugfixes
- Loading dxf DXF files with invalid triangles
- Cancelling "export Export selection to mxsMXS" was not working
- Potential crash displaying grass blades
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- Updated to keep compatibility
SDK
- New SDK uploaded
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