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When the timeline is locked then you will not observe any progress in time, and the simulation is “pinned” to the current frame. This means that the simulation is running, but frames are not incremented – the simulation is performed at a single frame, e.g. 0 or 50. As a side effect, animation data will not be evaluated. In order to unlock the timeline, stop the simulation with a click on “Simulate”, and click on the button again.

An example about how to use the “Lock/Unlock” button can be found → here.

B) Lock/Unlock Menu

Next to the ”Lock Button” you can see a small triangle. A click on it reveals a context menu, giving you the possibility of specifying a frame when the simulation will be unlocked (RealFlow counts the frames internally). Please take a look at → "Quick Start Workflows - Locked Timeline Locking".



C) Simulation Start Frame/Playback Start Frame

In order to change the simulation's start please enter a (positive) frame number here. The start frame will be displayed in the “Timeline Bar” timeline bar as a black number. During playback, this field defines the point in time when playback will start.

D) Timeline Bar and Timeline Slider

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  • Closing and opening RealFlow, loading a project file from disk.

  • Simulation in → command line mode.

  • Disk location of the cached files has changed.

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1. Go to first frame | 2. Go one frame back | 3.Play backward | 4. Current frame | 5. Play forward | 6. Go one frame ahead | 7.Go to last frame | 8. Loop | 9. → Create OpenGL preview