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Here it is possible to restrict the foam creation process to a given volume – a domain. The bounding box can be scaled with the R key or the “Scale” parameters under “Node”. A bounded domain is also needed when you want to simulate a scene via network with the help of → IDOCs.

From splash

Foam can be created occurs when splash particles enter or hit the core fluid's surface. You can also use , and a splash particle's radius ranges between 1 (birth) and 0 (death):

  • Foam will be created when a splash particle's radius

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  • is

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  • smaller than the given threshold.
  • A splash particle's radius is controlled with the → 

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@ radius threshold

A splash particles' radius ranges between 1 (birth) and 0 (death). Foam will be created when the radius of the corresponding splash particle is smaller than the given value.

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