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Here it is possible to restrict the foam creation process to a given volume – a domain. The bounding box can be scaled with the R key or the “Scale” parameters under “Node”. A bounded domain is also needed when you want to simulate a scene via network with the help of → IDOCs.
From splash
Foam can be created occurs when splash particles enter or hit the core fluid's surface. You can also use , and a splash particle's radius ranges between 1 (birth) and 0 (death):
- Foam will be created when a splash particle's radius
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- is
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- smaller than the given threshold.
- A splash particle's radius is controlled with the →
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- "Splash min | max lifetime" parameters.
@ radius threshold
A splash particles' radius ranges between 1 (birth) and 0 (death). Foam will be created when the radius of the corresponding splash particle is smaller than the given value.
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