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- A fluid container must be → connected to all emitters via the "Links" field.
- The emitters' parameters (type, speed, randomness, etc.) and types can be adjusted individually.
Three emitters with different shapes ("Emitter Type") and "Speed" values, attached to
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the same "Fluid" container.
All particles will have the same physical properties.
If there is only one fluid container in the scene the emitters will be attached automatically, but if you want to do this manually
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