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A Hybrido setup is a matter of just a few clicks. The basic scene we create here will be the starting point for various workflow descriptions, where you will learn how to use the → HySPH secondary particle emitters (splash, foam, etc.).

 

 

The Environment

 

Note
All settings, described here and under "The Hybrido Fluid Setup", are located under the different nodes' → “Node Params” panels.

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This is the basic environment where the fluid simulation is going to take place. The container acts like a pool, the “Emission object” node defines the water volume. The → “k Volume” daemon will remove escaping particles.

The Hybrido Fluid Setup

Go to the “Hybrido” shelf and add the following nodes:

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  • Under “Object” you should see “Emission object”.
  • Surface particle sampling > 3
  • Core particle sampling > 3
  • These values are applied once at the beginning of the simulation and create 3 x 3 x 3 = 27 particle particles per cell.

 

When you simulate your viewport should look similar to the first image above. We have created a collapsing water column that crashes against the pillars and the container's inner walls. These interactions are responsible for the impressive splashes.