This setup shows you how to destroy a fractured wall with a wrecking ball. A sphere falls down and crashes into the wall, and destroys it. A MultiJoint constraints the sphere to the mounting and acts like a rope.
The scene setup with the wrecking ball, a prefractured wall, and MultiJoints.
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Objects A > Sphere01
Objects B > Cube022Cube02
Creation mode > At Locators Positions
Locators > Null01
Create/Recreate
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