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This setup shows you how to destroy a fractured wall with a wrecking ball. A sphere falls down and crashes into the wall, and destroys it. A MultiJoint constraints the sphere to the mounting and acts like a rope.

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The scene setup with the wrecking ball, a prefractured wall, and MultiJoints.

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  • Objects A > Sphere01

  • Objects B > Cube022Cube02

  • Creation mode > At Locators Positions

  • Locators > Null01

  • Create/Recreate

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