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To trigger the caching of rigid and elastic simulations you press "Cache Simulation" as usual.

 

Change the "Cache Folder (macOS | Windows)" to your own needs before you cache the simulation.

 

Defomers Cache Mode

This parameter is the "core" of the caching process and provides three options, discussed below.

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  • RealFlow | Cinema 4D writes one PTC file per object and frame to store the vertex animation
  • Alembic files with the particle data will be written
  • the amount of files in your cache folder can become very large
  • motion blur is currently not supported.

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