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To trigger the caching of rigid and elastic simulations you press "Cache Simulation" as usual.
Change the "Cache Folder (macOS | Windows)" to your own needs before you cache the simulation.
Defomers Cache Mode
This parameter is the "core" of the caching process and provides three options, discussed below.
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- RealFlow | Cinema 4D writes one PTC file per object and frame to store the vertex animation
- Alembic files with the particle data will be written
- the amount of files in your cache folder can become very large
- motion blur is currently not supported.
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