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It is possible to add more than one emitter to a fluid container, e.g. if you want to create liquids particles in different places, but all . All particles will have identical properties:

  • A fluid container must be → connected to all emitters via the "Links" field.
  • The emitters' parameters (type, speed, randomness, etc.) and types can be adjusted individually.

 

Three emitters with different shapes ("Emitter Type") and "Speed" values, attached to

...

the same "Fluid" container.
All particles will have the same physical properties.


If there is only one fluid container in the scene the emitters will be attached automatically, but if you want to do this manually

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