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Property | Description |
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Opacity | Sets the opacity of the object, regardless of its assigned material. |
Boolean | Sets this object to act as a render-time boolean, used to cut other geometry, rather than be rendered itself. When set to Box or Sphere, the bounding box of the geometry defines the size of the cutting primitive. For more information, see here. |
Object ID | Sets the color for this object in the Object ID Render Channel (and therefore only applies in the context of the Render Suite plugin). |
Smoothing | This value is either used to smooth normals on geometry, post-export, or to determine the smoothing applied by the Subdivision Modifier, when Subdivision is enabled. |
Subdivision | Enables Subdivision for this object. Due to the type of meshes produced by SketchUp, it is generally best to use the Loop Scheme. For more information, see here. |
Hidden From… | You can toggle some visibility flags for that object in this section.
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